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I really, really wish there was a 5'th Mode of Play:
RANDOM -- Some Hostile and Some Friendly (Unless attacked by a Player)
I do want hostile NPCs. But, at the same time, I'd like to be able to recruit some NPCs without having to try to tame hostile ones.
For obvious reasons, ideally, the hostile and friendly NPCs would be grouped together by the NPC villages they are associated with. That is, everyone in a particular village would be either hostile or friendly.
Change these settings
EveryThingUpsetsNPCs=0 to 1
AngryCoolDown=300 to suite
That way if a Dino has attacked a village they will be hostile for the 300 seconds or what ever you set it for that way you will get random hostile villages
also just started playing the game...and had to restart because they wiped me and my dinos out twice, first time just had a dilo, second time i just came back to recover my stuff and they multiplied and one shotted my parasaur before i knew they where around, and killed the elite dimorphadons i had wile constantly knocking me out...killed like 15 of them but still just wow. they also ran around randomly...
also if there more hostile or friendly possible to have them where different colors? or something that controls that one hit knock out on anything they do
i had to authenticate 3 times thanks to steam guard just to say stuff on a discussion WTF steam
but ok...the new apex predator spawn... humans