Mount & Blade: Warband

Mount & Blade: Warband

Lords of Calradia
Strawman  [개발자] 2018년 7월 9일 오후 5시 54분
Diplomacy and Custom troops trees
NEWS: I have good news, I have started merging this mod with diplomacy, because of the incompatibility of the mods it will take some time. I know I stated at first that I would not do this, but after some thought I think the two mods will be able to work well together after many tweaks. This is why I haven't updated recently but I'm still working on the mod and things are going well. Thanks for your patience.

Strawman 님이 마지막으로 수정; 2018년 8월 11일 오후 6시 11분
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MSTooK 2018년 7월 10일 오전 3시 45분 
No worries, take your time man!
MSTooK 2018년 7월 10일 오전 3시 49분 
Also are you planning on making the seige weapons work? i havent seen any other make them work so far :( honestly i dont hiven know if its possible, is it?
Strawman  [개발자] 2018년 7월 10일 오후 5시 53분 
Seige weapons are not in the works for now.
OnTheRunFromBorderlinaJolie 2018년 7월 11일 오전 9시 52분 
will you make it possible to marry off your daughter for diplomatic reasons?
will you be able to add people as family to the character notes?
also when i make my sons a lord their name changes to the first. and the 2nd. 3rd.
is this a bug or game limitation?
OnTheRunFromBorderlinaJolie 님이 마지막으로 수정; 2018년 7월 11일 오전 9시 53분
It's jestin time 2018년 7월 11일 오후 2시 14분 
Please make it so you can see the troop trees for each faction, since the new system only allows you to get troops from the faction you join.
It's jestin time 2018년 7월 11일 오후 2시 15분 
Also deserters, town guards, and maybe others are still the native troops, no big deal there though, keep up the great work!
cretedog 2018년 7월 11일 오후 2시 49분 
I like all your ideas...are you going to make dialogs more interesting instead of the same old same? Also new weapons and armor etc? Thanks great mod so far!
Scottx125 2018년 7월 11일 오후 6시 24분 
Nice. A nice diplomatic option to have an alliance, sign a trade agreement etc. But I really want to see diplomatic marriges where if you marry a certain rulers daughter it will cost a lot of money, but will grant to a massive one off buff with that king. Increasing the chance of getting an alliance.

One thing I also liked is the lance recruitment system from 1257AD which also had a limited population pool you could recruit from. It would be cool if we could have the option of this feature, allowing us to recruit a lance of 10 soldiers 2 being nobles(cav), 2 high tier units(of your faction or the current controling faction), 4 normal quality units and 2 poor quality units. And the prosperity of the village defines how well equipped the units are as a % chance. It'd also be nice to have a system that encourages the preservation and return of units to their lands to farm etc. For example having a heavy tax during peace time on unit maintenance and a cheaper tax when at war. Also it would be cool if village prosperity growth and tax was influenced by the number of avalible recruits there (capping at 100). So for example having 50% tax rate if you have no recruitable people there, 100% at 50 pop and 150% tax rate at max pop as well as affecting prosperity growth rate etc.

Castles could be used to recruit highly trained knights which are far more effective than normal levy troops, however they cannot be un-levied(you can dismiss them but they are gone forever or can put in a garrison) and are far more expensive. Towns could be used to recruit mercenaries, and whilst mercenaries don't suffer from increased cost during peace time, they are generally more expensive than normal units (so if the peace time cost for normal units was 125% and during war was 25%, mercs would have a cost around 100% all the time).

I'd also be interesting to see a more commander driven focus for battles, rather than just circling armies and charging in. Having to create divisions of troops and set out a battle plan to win. Warwolf and other similar mods do this but lack the quality to make it truly great.

Anywho this is me just splurging ideas out, GL!
GrumpyOldMan 2018년 7월 13일 오전 3시 23분 
The main thing i'd like from Diplomacy is the option to marry a claimant. If you have other plans for claimants that's fine but i'd like to see something for claimants
Strawman  [개발자] 2018년 8월 11일 오후 6시 10분 
NEWS: I have good news, I have started merging this mod with diplomacy, because of the incompatibility of the mods it will take some time. I know I stated at first that I would not do this, but after some thought I think the two mods will be able to work well together after many tweaks. This is why I haven't updated recently but I'm still working on the mod and things are going well. Thanks for your patience.
Stawa 2018년 8월 21일 오전 4시 57분 


MSTooK 님이 먼저 게시:
Also are you planning on making the seige weapons work? i havent seen any other make them work so far :( honestly i dont hiven know if its possible, is it?

Siege weapons have been implemented in a few mods. in nova aetas the cannons work the best imo (you can even use them yourself) but cannot be used in sieges while in empire 3 the author basicaly used age of machinery mod from mount and blade(not warband) you can have artillery in the field and in some castle sieges for both defenders and attackers, but the siege engines themself are a bit wanky. For what i know age of machinery is now open source for warband and can be found here https://forums.taleworlds.com/index.php?topic=344460.0 so hope Vlad will include it in his mod
Strawman  [개발자] 2018년 8월 21일 오전 7시 27분 
Yea I ve seen the aom osp. That is a future possibility.
Zman 2018년 8월 22일 오후 9시 31분 
Is there a way to hire faction units like nords regular footman without going to taverns or finding/rescuing them from the enemy to hire them? Without owning the town as well. just wanted to know if there is a recruiter added. I'm on a training mission and one of the nords caught an arrow in his face so i need a replacement to train. :'(
Strawman  [개발자] 2018년 8월 23일 오전 3시 28분 
@Zman For the moment there is not a way to hire them without a town, thanks for bringing up that issue though, I need to address it somehow.
Evergame Studios 2018년 8월 24일 오전 7시 25분 
MSTooK 님이 먼저 게시:
Also are you planning on making the seige weapons work? i havent seen any other make them work so far :( honestly i dont hiven know if its possible, is it?
i have seen those works in a few old mods, most notably the old rome mod, which i think had the best companion system
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