ARK: Survival Evolved

ARK: Survival Evolved

Play As Dino V2
anamariacarvalhobr 2021 年 12 月 24 日 上午 11:06
Fatal error
Can't play as dino.

The UE4-ShooterGame Game has crashed and will close
ShooterGAme.exe!UWidget::SetVisibility() (0x0007ff704d22a07) + 3 bytes [f:\build\lostisland\engine\source\runtime\umg\private\components\widget.cpp:158]

The ins't even a f: drive on my computer.

What do I do?
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anamariacarvalhobr 2021 年 12 月 24 日 上午 11:19 
here is the full log:

Fatal error!



VERSION: 341.36
ShooterGame.exe!UWidget::SetVisibility() (0x00007ff704d22a07) + 3 bytes [f:\build\lostisland\engine\source\runtime\umg\private\components\widget.cpp:158]
ShooterGame.exe!UWidget::SetVisible() (0x00007ff704d22b30) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\components\widget.cpp:649]
ShooterGame.exe!UPlayerHUDUI::Tick_Implementation() (0x00007ff702a57fb3) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\playerhudui.cpp:407]
ShooterGame.exe!UUserWidget::execTick() (0x00007ff704d8fa1d) + 253 bytes [f:\build\lostisland\engine\source\runtime\umg\public\blueprint\userwidget.h:96]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7047f338c) + 6 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7048147d2) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7048287ff) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff704814bd2) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7048287ff) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7047f338c) + 6 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff704828508) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!UUserWidget::Tick() (0x00007ff704d39bb7) + 0 bytes [f:\build\lostisland\projects\shootergame\intermediate\build\win64\shootergame\inc\umg\umg.generated.cpp:922]
ShooterGame.exe!UUserWidget::NativeTick() (0x00007ff704d00e2d) + 0 bytes [f:\build\lostisland\engine\source\runtime\umg\private\userwidget.cpp:499]
ShooterGame.exe!SObjectWidget::Tick() (0x00007ff704d295b9) + 367 bytes [f:\build\lostisland\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:41]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9cdd) + 0 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:293]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!SWidget::TickWidgetsRecursively() (0x00007ff7048b9d74) + 12 bytes [f:\build\lostisland\engine\source\runtime\slatecore\private\widgets\swidget.cpp:300]
ShooterGame.exe!FSlateApplication::TickWindowAndChildren() (0x00007ff7049475dc) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:639]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff70494741c) + 0 bytes [f:\build\lostisland\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:999]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7027e54c8) + 15 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2666]
ShooterGame.exe!GuardedMain() (0x00007ff7027e04dc) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7027e052a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7027e5d5c) + 17 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff705fd9d3d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffd0c7f7034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd0e662651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd0e662651) + 0 bytes [UnknownFile:0]
HoLoDoC 2021 年 12 月 24 日 下午 1:48 
All we can really do is wait for Finn or contact Finn through different means.
Mrs. Ruby 2021 年 12 月 25 日 上午 9:36 
I hope the project has not been abandoned... Its the best mod i ever played
Apollo67 2021 年 12 月 26 日 下午 4:19 
I fear it has been as Finnster's twitter shows he is working on a game now.
tokyo 2021 年 12 月 29 日 上午 11:56 
hi did you solve the problem?
RaptorKunUwU 2021 年 12 月 31 日 下午 4:32 
i have the same problem
Omega 2022 年 1 月 5 日 下午 9:18 
me too i have the exact same problem
Hammer Goblin 2022 年 1 月 8 日 上午 6:49 
Same, this is mine:

Fatal error!



VERSION: 342.2
ShooterGame.exe!ACustomGameState::SpawnBuffAndAttachToCharacter() (0x00007ff64179a1b1) + 8 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\customgamestate.cpp:644]
ShooterGame.exe!ACustomGameState::execSpawnBuffAndAttachToCharacter() (0x00007ff64305c8d9) + 233 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\classes\customgamestate.h:10]
ShooterGame.exe!UFunction::Invoke() (0x00007ff6437416ec) + 6 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::CallFunction() (0x00007ff643762e02) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff64377671c) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject::execLetObj() (0x00007ff643782dd8) + 26 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1270]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff643776edf) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff643763202) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff643776edf) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff6437416ec) + 6 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff643776be8) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff643d589d0) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:647]
ShooterGame.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff643f154ef) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\latentactionmanager.cpp:130]
ShooterGame.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff643f032af) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\latentactionmanager.cpp:74]
ShooterGame.exe!UWorld::Tick() (0x00007ff643f141c0) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\leveltick.cpp:1288]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff643e8c121) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1183]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff641725634) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGame.exe!GuardedMain() (0x00007ff64172044c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff64172049a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff641725f3c) + 17 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff644f2861d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb77c17034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb787c2651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb787c2651) + 0 bytes [UnknownFile:0]
Hammer Goblin 2022 年 1 月 8 日 下午 1:32 
Oh yeah I need to let ya'll know: This has only happened when I tried playing a Flyer, and/or change the color from its default. That's what I took note of, so far.
Jesse 2022 年 1 月 8 日 下午 10:54 
it should be fixed now
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