ARK: Survival Evolved

ARK: Survival Evolved

Play As Dino V2
Garma 2020 年 5 月 29 日 上午 2:53
Crash
When I try to launch a mod or log on to the server with it, it shows this


LowLevelFatalError [File:F:\build\Live310Jenkins\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3920]
Bad name index -798172128/123


VERSION: 310.111
KERNELBASE.dll!UnknownFunction (0x00007ffd7700a799) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff65f995fb5) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!ULinkerLoad::operator<<() (0x00007ff65fa33a5e) + 34 bytes [f:\build\live310jenkins\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3920]
ShooterGame.exe!operator<<() (0x00007ff65fd443dd) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\shadercore\private\shader.cpp:209]
ShooterGame.exe!TShaderMap<FGlobalShaderType>::SerializeInline() (0x00007ff6601a9292) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\shadercore\public\shader.h:1073]
ShooterGame.exe!FMaterialShaderMap::Serialize() (0x00007ff6605fc927) + 14 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\materials\materialshader.cpp:1748]
ShooterGame.exe!FMaterial::SerializeInlineShaderMap() (0x00007ff660601313) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\materials\materialshared.cpp:791]
ShooterGame.exe!SerializeInlineShaderMaps() (0x00007ff6605a6065) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\materials\material.cpp:450]
ShooterGame.exe!UMaterialInstance::Serialize() (0x00007ff6605e7478) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\materials\materialinstance.cpp:2090]
ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff65fa31253) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2985]
ShooterGame.exe!FAsyncPackage::PreLoadObjects() (0x00007ff65fa0b629) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1132]
ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff65fa09aa1) + 8 bytes [f:\build\live310jenkins\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:302]
ShooterGame.exe!ProcessAsyncLoading() (0x00007ff65fa0c858) + 24 bytes [f:\build\live310jenkins\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
ShooterGame.exe!UShooterEngine::LoadGameMods() (0x00007ff65e8b2629) + 0 bytes [f:\build\live310jenkins\projects\shootergame\source\shootergame\private\shooterengine.cpp:940]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff66042221e) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\unrealengine.cpp:9691]
ShooterGame.exe!UEngine::Browse() (0x00007ff66041e4cd) + 46 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\unrealengine.cpp:8888]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff66041f1c0) + 68 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\unrealengine.cpp:9060]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff660169a53) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\gameengine.cpp:1146]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff65dd1fe51) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff65dd1a4cc) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff65dd213ca) + 5 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff65dd21519) + 8 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff66143c341) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffd77e47bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd7978ce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd7978ce51) + 0 bytes [UnknownFile:0]
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Splash Pupper 2020 年 7 月 7 日 下午 12:38 
I'm getting this same error for version 312.27
Play as Dino 2 is the only mod I have active, and every time I try to play it crashes with this message. Repairing files and reinstalling does not solve the issue.
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