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报告翻译问题








2. I've allowed the infected to kill Kleiners and citizens, and have tried any of the tools that release gas.
3. Since I've downloaded it last night (2/13)
4. I was subscribed to LiteGibs, and was aware of the graphical glitch, but disabling it seems to have no other impact on this problem..
5. I was previously subscribed to NPC improvement addons, specifically Improved Combine NPCs and Sandbox NPCs. I've since turned off all addons that affect NPCs. I also thought maybe having Enhanced Citizens V4 might have affected it since it's related to the Infected Citizens, but that doesn't seem to have any impact.
I don't know how to read minidump files that might give me clues as to what happened, but my speculation is that something happens trying to read ba_altmodels.txt.
EDIT: Lemme follow the format I missed, lol.
1: Zombies are slightly elevated from the ground upon spawning
2: Spawn a zombie
3: I got it today and have noticed this. (No LUA or General errors were shown involving the addon.)
4: I am subscribed to the iNPC addon, but I'm not sure if that would impact the zombies' physics
5: I WAS subscribed to the original Zed 4 Dead addon, but have since removed it.
My best guess is something to do with the transformation of the model. Maybe the Y-Axis was jerked up a bit by the model editing software that was used?
2. spawn a citizen and a type zero, let the type zero kills and when the citizen rises as zombie he/she still use original HL2 model
3. from yesterday, the very first time I subbed to the addon
4. I used to subscribe to LiteGibs, but I have uninstalled it a long time ago
5. no, this bug still happen even when I disabled all addon and only enabled BA, NMRIH animation for BA and Infected Citizens model pack
1. Poison - lua/entities/ba_virus_cloud.lua:18
2. unknown - lua/entities/ba_virus_cloud.lua:89
This should be fixed in the future. Thank you!
oh and the first time i killed the zombie, this error appears
[Bio-Annihilation Extended] lua/autorun/bio_annihilation.lua:2146: bad argument #1 to 'GetBonePosition' (number expected, got nil)
1. GetBonePosition - [C]:-1
2. v - lua/autorun/bio_annihilation.lua:2146
3. unknown - lua/includes/modules/hook.lua:84
it didnt appear the second time though