安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Probably something to do with the player detection, as empty seats don't get removed, they just stay as "Player 1/2/3/4"
second bug is when a player gets the first 15 points, somehow the game stucked. I thought the first player to get 15 points triggers the final round for the rest of the players.
http://www.spacecowboys.fr/img/games/splendor/details/rules/Rules_Splendor_US.pdf
I will be looking at both of those.
I am aware of the rules, it is intended to follow them, sadly it doesnt apparently.
I just pasted the link there to save you time in case you were looking for it. I love your script. My friends and I had a lot of fun playing it!
The bugs u reported should be fixed, if anything doesnt let me know. Its a work in progres in the end.