Team Fortress 2

Team Fortress 2

Bonk! Dark
Stats?
Dark Bonk!
lvl 1-100 Dark radioactive soda

Upon drinking:

+50 health until death
+1% bullet capacity on scatterguns only until death (example: 7 shots per drum on scattergun/ or baby face)
- Can only use primary until death once drinken.


Any others? :P
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전체 댓글 114개 중 1~15개 표시 중
Octo 2013년 4월 30일 오후 10시 39분 
+50% Swag
+50% Yolo
-100% ability to wear snapbacks

-Make your choice
S(m)ol 2013년 5월 1일 오전 8시 21분 
I don't really think that makes all that much sense to be honest. That drinking this adds ammo. I think (Just as an Idea, keep in mind that i'm completely getting this out of nowhere)

On Use:
+20% speed increase
+20% Melee Damage
+10% Reload Speed
-Take damage (Something similar to Bleed or Burn) for duration.
λNTICITIZEN_1 2013년 5월 1일 오전 9시 25분 
What if it was "super caffeinated" so added a good speed bonus with some damage vulnerability while active or something?
skyro 2013년 5월 1일 오전 10시 01분 
Once under effects, effects include:

Turning slightly less visible(like a spy being touched) for 5 seconds
15% damage reduction while active

Weapons deal -40% damage while active
After effects are done, user takes minicrits for 3 seconds
Snivo 2013년 5월 1일 오후 3시 47분 
how about

user is dark to sentrys (aka invisible)
+50% reload speed
+50% movement
+10% jump height
-20% health
-10% damage

last for 45 seconds
Dozo 2013년 5월 1일 오후 4시 52분 
Bonk! Dark Matter Punch

While under the effects, user cannot be detected by Sentries, can see cloaked Spies, has a 15% speed bonus and all damage taken will be full crits.
Matt Damon In A Grape Suit 2013년 5월 1일 오후 10시 00분 
How about it grants you invisibilty for 8 but either GREATLY! reduces your attack or you cannot attack at all under the effects(even taunt kills)
Mushie 2013년 5월 1일 오후 10시 10분 
Bonk! Dark
Level 35 Isotopey Drink

+30% Movement speed
+10% Reload speed
Player will be able to detect enemys in a 20 foot radius
While active player will be taking 1-3 damage per second
Top Secret Name 2013년 5월 2일 오후 2시 15분 
BONK! DARK
Level 23 Lunch Box

While under the effects (9 second duration):
Movement speed increased by 50%
User becomes partially cloaked
All weapons deal 65% less damage
Any ememies damaged by the user will have a 25% percent chance of being marked for death for 20 seconds

After effect has worn off:
User takes minicrit damage for 5 seconds

Recharge Time: 18 seconds
PS2 Nishikiyama 2013년 5월 2일 오후 2시 46분 
Upon drink
+10% running speed
+Dodge all attacks
+Purple trail
-It doesn't look good on ya

Recharge time The normal bonk.
Top Secret Name 2013년 5월 2일 오후 2시 53분 
☆Le Pikachu☆ 님이 먼저 게시:
Upon drink
+10% running speed
+Dodge all attacks
+Purple trail
-It doesn't look good on ya

Recharge time The normal bonk.

That wouldn't work, that's basically a straight upgrade to BONK! Atomic Punch.
The elusive pyroshark 2013년 5월 3일 오후 2시 30분 
this might be stats that the bonk atomik punch dark can have

%80 resistance to bullets
%80 resistance to exsplosons
%80 resistance to fire
%50 resistance to crits

%50 damage decrese
%66 slower movment
all sentrys ner the player will target him/her
cant dubble jump

effect lasts four 10 sekonds resharge 30 sekonds

i think that will make a new strategy to the scott as a tank
Mister Imp 2013년 5월 3일 오후 7시 47분 
Perhaps...

+User is invisible to sentries
+User can see cloaked Spies (as if they're using the CaD and their meter is empty)
+User cannot take crits or mini-crit
+Backstabs stun instead of killing during effects
-Cannot double jump
-Run 10% slower
-Active weapon before drinking is only usable weapon
-Cannot be regenerated without a respawn cabinet
Lasts 20 seconds

How's that seem?
Donitsi 2013년 5월 4일 오전 12시 24분 
+10% speed
+10% reload speed
+immune to critial hits

-Take 20% more damage from all sources
Harry Bush 2013년 5월 4일 오전 4시 36분 
On drink: User is cloaked unless firing (think Active Camo from Halo) for 8 seconds
50% slower recharge rate
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