Garry's Mod

Garry's Mod

Sninctbur's Artificial Intelligence Improvements
Goblin Conscript 2020 年 9 月 16 日 上午 9:47
Major incompatibility with VJ Base.
I know it was mentioned it may cause problems with other NPC AI or custom NPC's but this mod completely breaks VJ NPCs which use weapons. SAII causes them to for some reason shoot above their target without fail, no matter what weapon proficiency or the affect only default npc's setting is at. Here is a visual example of this problem:

SAII on with VJ npcs.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2230595240

SAII off with VJ npcs (note the guy is actually hitting his target from the blood)

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2230595080

Otherwise, the mod works very well and makes the actual normal combine/rebels/etc much more smarter and enjoyable to use in npc fights or whatever, but it would be nice to be able to use both at the same time or even against eachother.
< >
正在显示第 1 - 8 条,共 8 条留言
[RB] BWR 2020 年 12 月 22 日 下午 2:51 
this happens to me too
American Boot 2021 年 6 月 5 日 下午 5:53 
I've found by experimentation that to resolve the issue, simply disable 'bullet detection'. That is the only part of the mod which breaks VJ npcs.
destroyerofniggas5000 2021 年 9 月 1 日 下午 3:07 
VJ npcs seem to work fine with this addon
Day 2 of Stock Medic 2022 年 2 月 15 日 上午 1:26 
How do I turn off Bullet Detection
ologr4m 2022 年 4 月 22 日 上午 6:08 
U right . The VJ npcs will shoot up of my head and they never can touch me
ologr4m 2022 年 4 月 22 日 上午 6:08 
:headcrab:
pumpkin boogeyman 2023 年 4 月 21 日 上午 8:41 
yeah happened to me was trying to find solution thx!
Decoy 2023 年 12 月 8 日 下午 8:36 
in spawn menu go to options find SAII options and uncheck bullet detection
< >
正在显示第 1 - 8 条,共 8 条留言
每页显示数: 1530 50