Garry's Mod

Garry's Mod

Sninctbur's Artificial Intelligence Improvements
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ileryon (Entry) 2018년 6월 1일 오후 6시 11분
Sugggestions's
Comment section is getting flooded with them so why not???
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GaussTheWizard  [개발자] 2018년 6월 1일 오후 7시 47분 
NPCs in ve... oh, wait.
EpicJedster lives at 56... 2018년 6월 2일 오전 1시 35분 
I kind of just want I mod that could make the combine more useful... like they would call in help, hunter coppers and search for you, like a full on assault
Obungabeef 2018년 6월 2일 오전 10시 51분 
could you make it so that combine have same proficiency as rebels?
Obungabeef 2018년 6월 2일 오전 10시 53분 
also maybe you could make it so that antlions stick in packs, i think that'd be pretty cool. like the workers will wonder off and do ....worker stuff...and hunters will stick in packs and hunt down things like birds, zombies, rebels, citizens that kinda stuff...and then attackers follow the leader, the leader has extra health, as much health as a combine elite
Obungabeef 2018년 6월 2일 오전 10시 57분 
maybe you can make metropolice, friendly to citizens and players. but only when there empty handed. i know theres an Addon that does exactly that...but in THAT one whenever you have a gun they shoot at you. But whenever you put you're gun away, they stop firing at you..point is, could you try to make it so that when you put you're gun away they won't stop fireing at you?
GaussTheWizard  [개발자] 2018년 6월 2일 오후 2시 32분 
Let me take a moment to remind everyone that this addon is meant to make improvements to the default AI, not overhaul it. Massive changes, such as vehicles and antlion herds, will probably not be implemented.
2018년 6월 2일 오후 4시 12분 
Ileryon3000 님이 먼저 게시:
Comment section is getting flooded with them so why not???

How about some entities so the citizens can actually look for food, and when they have it, they will eat it only when ther is no danger
2018년 6월 2일 오후 4시 14분 
I have a Will and I'm Green 님이 먼저 게시:
Ileryon3000 님이 먼저 게시:
Comment section is getting flooded with them so why not???

How about some entities so the citizens can actually look for food, and when they have it, they will eat it only when ther is no danger

Also how about, the citzens can have a chance to become suddendly hostile, and there is this bar that tells you the danger level of a citizen the closer you are to the citizen
GaussTheWizard  [개발자] 2018년 6월 2일 오후 5시 00분 
Did you read any of what I just said
Laces115 2018년 6월 2일 오후 6시 21분 
The only suggestions I have is a "infinite range" option for NPCs, like the iNPC mod, so that they will always be aware of where enemies are on the map, and to enable damage against Striders using non-explosive weapons, so you don't have to pull out an RPG on them.
Laces115 님이 마지막으로 수정; 2018년 6월 2일 오후 6시 24분
Ligma 2018년 6월 2일 오후 11시 38분 
I don't know if you have already, but could you enable the striders' warp cannon?
GaussTheWizard  [개발자] 2018년 6월 2일 오후 11시 51분 
I made a seperate addon a few months ago that does exactly that.
Ejou 2018년 6월 3일 오전 12시 53분 
I think this mod should be compatible with the "Followers mod", because when NPC joins your "squad", he/she continues to patrol and doesn't follow a player.
Ejou 님이 마지막으로 수정; 2018년 6월 3일 오전 12시 53분
ileryon (Entry) 2018년 6월 3일 오전 7시 42분 
-Could you make NPC's running at health kits-vials when theyre low health?
-Citizen NPC's who are smart enough to pick a weapon from the ground?
-Combine NPC's using their grenades more often and elites their AR2 ball?
-Any NPC being able to use the AR2 ball?
-Any possibility to change a Combine's tactical variant?
Infinite range with with not-so-infinite ranges (Snipers do need more range but infinite range is a
little too much)?
-NPC's reacting quicker to grenades (combine gesture also takes too much time)

Chris_Pepperkins 2018년 6월 3일 오전 8시 35분 
Maybe the NPC can find a spot to take cover in and crouch while holding an angle:emoticon105:
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