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I can add 5 cents too: bots would not use ults while there is just 1 (or a few) enemies arounds.
Getting sick of Kruber wasting ult on just one Gutter runner around ><
It's better just do not heal Zealots, without any circumstances.
And if you will be able to fix bot's attitude to packmasters - then it would be nice too.
I mean, if some1 got caught by packmaster, then bots are not shooting to packmaster, but trying to reach him in the melee.
- avoid going through gas
- use ranged against flametrowers. Too often, especially when a bot's chatacter has transversing Ult (such as Handmaiden, Zealot etc) they are trying to melee through the flame and obviously fail.
- a function to set a specific health drinking pattern (i.e. - not to use health unless you're at "last life" state)
- Keep fighting while hiding from rattling's fire. If a rattling fires all they do now is hiding behind something ignoring incoming damage.
Add to that: if a player is downed, ignore rattling's fire and try to save if a rattling is far enough
Ammo pickups do not replenish the axes, so that's no surprise.
Yesssss, this would be very helpful.
or at least it should be made that once you as host aquire new boon - bots get a random boon also