Crusader Kings II

Crusader Kings II

Leave your child into the forest
Mec vraiment cool  [开发者] 2018 年 5 月 29 日 上午 9:12
*FIXING DESCRIPTIONS* - Give me what you want in it
Since I'm not a native english speaker and that I make a lot of mistakes in translations, I need your help to fix the descriptions.

So please post your corrections, or just another descriptions that fit more with the ambience of the game.
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Rubber Fish 2018 年 5 月 29 日 下午 7:13 
i think you can just start with changing "kid" to "child"
Mec vraiment cool  [开发者] 2018 年 5 月 30 日 上午 7:51 
I always believed that they had the same meaning, but after checking google translate I see why you're complaining
最后由 Mec vraiment cool 编辑于; 2018 年 5 月 30 日 上午 8:30
*s*t*a*r*s* 2018 年 6 月 1 日 上午 8:38 
Nice mod! may I suggest changing the mod title to "Lead your children into the forest" it sounds more formal this way. "Let" would be to 'not prevent or forbid' and so wouldn''t apply here.
Mec vraiment cool  [开发者] 2018 年 6 月 1 日 上午 10:08 
A friend of mine told me that "Leave" would be better. It seem good, but what's your opinion?
*s*t*a*r*s* 2018 年 6 月 1 日 下午 12:59 
Yes that’s perfect, “Leave your child in the forest”. Notice I said ’child’ - not plural, as the mod only gives you the option of abandoning a child at a time.

Two more recommendations, when the child dies you should lose piety. If the child returns years later, they should rival you, they should gain the trait ‘paranoid’ as well as ‘brawny’ or ‘shrewd’ alongside ‘strong’ & ‘brave’. You should gain the trait ‘stressed’ & ’deceitful’ lose trait ‘honest’. Something to consider.
Mec vraiment cool  [开发者] 2018 年 6 月 6 日 上午 9:41 
I've updated the mod, and your ideas are in it. I also add some terrain-related decisions
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