Divinity: Original Sin 2

Divinity: Original Sin 2

Astronomer Class (Classic)
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Heaphaistos  [开发者] 2018 年 5 月 21 日 上午 6:27
Bug Reports
Post all possibles bugs here.

- Ok, From my last experience with the chronomancer class. When you post a bug, be sure this bug is about the mod itself and give me all the information you can with precision.
- It possible for this mod to be incompatible with others mods. ( i'll try to fix what i can if possible )
最后由 Heaphaistos 编辑于; 2018 年 5 月 21 日 上午 6:33
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正在显示第 1 - 13 条,共 13 条留言
XiseAbyss 2018 年 5 月 21 日 下午 12:07 
Not sure if this is a bug but sometimes when I used solar flare, it says fumbled sun essence and I don't get it (have not tested on other skills)
chicken nut bread 2018 年 5 月 21 日 下午 3:36 
Solar Flare costs 3 sp and ap for me and also deals air damage instead of fire
EDIT: The solar flare bug is because of small incompatibility with Hybrid Skills mod, i disabled hybrid skills and the spell was correct again
最后由 chicken nut bread 编辑于; 2018 年 5 月 21 日 下午 4:59
XiseAbyss 2018 年 5 月 21 日 下午 3:52 
can confirm that all skills can fumble the sun or moon essences
Edit: Also solar flare when you have a moon essence does not do additional water damage or any additional damage at all
Edit 2: I don't seem to know why it doesn't work sometimes. Sometimes when I have moon essence it doesn't work but when I have moon essence it does, I think it might be not be showing up in the buff bar sometimes and not going away in others.
最后由 XiseAbyss 编辑于; 2018 年 5 月 21 日 下午 4:09
Heaphaistos  [开发者] 2018 年 5 月 21 日 下午 6:10 
@XiseAbyss
- Actually this is intended, Each target got 50% to receive the sun or moon essence when you cast a spell. ( So there a bit of luck in this :P. )

- Moon and Sun effects work only if the TARGET have one of the two essence, unless it show SELF in the description :P
Example : Sun essence : Set burning for 2 turns. ( The target must have Sun essence on them )
Self Sun essence : Gain a umbra seal. ( You need to have the essence on you(caster) to gain the effect )

Tell me if i should change the description for : Target Sun essence : Set burning for 2 turns.
Zero Shift 2018 年 5 月 22 日 上午 7:35 
Seems to be a bug - at character level 2, the vendor is not selling Solar Flare, but a very powerful source spell in its place (the one with a phoenix icon)?

I'm not at my computer, so I can't check the name ATM.
最后由 Zero Shift 编辑于; 2018 年 5 月 22 日 上午 7:36
Heaphaistos  [开发者] 2018 年 5 月 22 日 上午 7:51 
Ok i'll take a look, let me know when you have more information.
Ill Gates 2018 年 5 月 22 日 下午 2:42 
When loading into a custom campaign, i spawn with 9 party members all of which are the DOS2 premade charaters ie. red prince. not sure how or why.
Zero Shift 2018 年 5 月 22 日 下午 3:09 
引用自 Heaphaistos
Ok i'll take a look, let me know when you have more information.

You know what, forget what I said. Realized this is due to a mod conflict with the ABST classes patch.
最后由 Zero Shift 编辑于; 2018 年 5 月 22 日 下午 3:40
chicken nut bread 2018 年 5 月 23 日 下午 1:07 
引用自 Zero Shift
引用自 Heaphaistos
Ok i'll take a look, let me know when you have more information.

You know what, forget what I said. Realized this is due to a mod conflict with the ABST classes patch.

This is the same spell that replaced Solar Flare for me when I try to use Hybrid Spells mod
XiseAbyss 2018 年 5 月 23 日 下午 1:59 
cosmic strike still costs 2 ap
Heaphaistos  [开发者] 2018 年 5 月 23 日 下午 4:10 
Tried to patch, is it ok or it still 2 ap ? ( For me it 1 Ap. )
XiseAbyss 2018 年 5 月 23 日 下午 10:43 
引用自 Heaphaistos
Tried to patch, is it ok or it still 2 ap ? ( For me it 1 Ap. )
Yep its 1ap now thanks
Polyethanase 2018 年 8 月 24 日 下午 8:29 
I'm running a multiplayer game and I believe the "Zenith" spell is causing him to crash when cast. I am spared from the big bad crashing.

Edit: I believe it was conflicting with a mod I disable. As far as I know, there is no issue with Zenith
最后由 Polyethanase 编辑于; 2018 年 8 月 24 日 下午 8:52
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