RimWorld

RimWorld

Android tiers
Bug - Empty Create Character page
Hello, i narowwed down bug to this mod - Android tiers
the bug is when you press randomize button more than 20-30 times
there will be bug like empty page with empty current char tab
if you press back it not dissapear, only if you back to re generate world.
All other mod is disabled - only core, harmony, hugs, human alien races 2.0 and android tier
is used.
To catch bug you can use RandomPlus
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I'm getting the same bug. I even uninstalled the mod and it still happens.

Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal (Verse.Pawn& __result, Verse.PawnGenerationRequest& request, System.String& error) [0x0000a] in <05e753b882c441eb86b6641f444753b2>:0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch3(Verse.PawnGenerationRequest&,string&,bool,bool)
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch5(Verse.PawnGenerationRequest&)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch4(Verse.PawnGenerationRequest)
Verse.Log:Error(String, Boolean)
Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch4(PawnGenerationRequest)
Verse.StartingPawnUtility:Verse.StartingPawnUtility.NewGeneratedStartingPawn_Patch0()
Verse.StartingPawnUtility:RegenerateStartingPawnInPlace(Int32)
Verse.StartingPawnUtility:RandomizeInPlace(Pawn)
RimWorld.Page_ConfigureStartingPawns:RandomizeCurPawn()
RimWorld.CharacterCardUtility:RimWorld.CharacterCardUtility.DrawCharacterCard_Patch0(Rect, Pawn, Action, Rect)
RimWorld.Page_ConfigureStartingPawns:RimWorld.Page_ConfigureStartingPawns.DrawPortraitArea_Patch1(Page_ConfigureStartingPawns, Rect)
RimWorld.Page_ConfigureStartingPawns:RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1(Page_ConfigureStartingPawns, Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
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