RimWorld
Android tiers
ai persona cores?
I'm really sorry to have to come here to ask this, but I'm having a hell of a time figuring out where to craft the cores required for a t4 android?
I've gone over the bills on various benches and research options until i feel like my eyes are going to bleed and I can't find anything.
Great mod, though, I really love this. It was one of the first ones on my list when i reinstalled the game for royalty DLC :)
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Same problem . Tech for ai persona crafting is gone from tech tree. Can't get any ai cores from dead T4's either .
The mod has the AI persona core in two different research spots depending on which version you're playing. If you're playing 1.0 it's a research option after t4 android, if you're playing 1.1 it doesn't exist because you need to research t5 androids.
I think I miuyst've missed the t5 event, idk if it happens again. I might be screwed on that one.

But, on the upside, I went to a 'pristine ruin' and found like 6 APC's, so...I'm good.

If yall ahvent checked out that mod yet, have a look at Real Ruins!
Foxador eredeti hozzászólása:
The mod has the AI persona core in two different research spots depending on which version you're playing. If you're playing 1.0 it's a research option after t4 android, if you're playing 1.1 it doesn't exist because you need to research t5 androids.
How do I research T5 androids? I don't see those on the research tree either. I just want to build T4 androids lol.
I'm not sure how you research the t5 androids, just that the xml files say that it's required to do so. You could do what I did though and just change the files yourself.
Thanks! I'm assuming it's a bug...
@foxador Any chance you'll fill me in on how?
You would have to find the Android Tier mod among your steam workshop downloads for the game, then make a local copy of it and place that in your steam rimworld mod's folder.

Then you would go to the 1.0 version of the mod and find defs\misc\researchdefs\androidresearchproject.xml

Then copy that over to the 1.1 version in the exact place overwriting what was there before.

Back to 1.0 you go to def\things_items\items_resource_manufactured and same deal you want to copy that over to the same place in the 1.1 version. However here you need to edit the xml and you can use find to find <workSpeedStat>SculptingSpeed</workSpeedStat> and replace it with <workSpeedStat>GeneralLaborSpeed</workSpeedStat>. Should only have to replace two files.

Only after doing that will it show up as a research item and actually be craftable.
@foxador thanks!
So, I got the Mysterious Crash event today, and the t5 that I got is incapable of researching -_-

https://i.imgur.com/HI07IXD.png
@Aczdreign
Create a T3 Neural Network android, permute/download a colonist's brain into it that is good at research, and then upload their brain from the T3 android into the T5.
I just made T4's and got lucky on the third one to get one that had research passion. Uploaded him into the t5 prisoner and BAM
:D
Aren't they the same cores used for the ship? If they were craftable before, I imagine it was removed for restoring game balance.
Legutóbb szerkesztette: Kryll; 2020. máj. 7., 22:39
@Kryll
Nah, you have to have the t5 to research them. It's under Archotech Upgrades in the research tree, which doesnt appear until you have a t5 doing your research.
You have to complete the 'Strange Crash' event to get it. Not sure if it happens more than once or not, in case you miss it.

Sure, being able to craft them would unbalance the vanilla game, but when you use content like this, where a t4 android requires a persona core to craft, and the vanilla game only gives you one for the endgame....

I think you can see where I'm going with this. You gotta be able to craft them.

EDIT: I didnt answe your question...yes, i believe they are the same as the core required for the ship.
Legutóbb szerkesztette: Arnj Joe; 2020. máj. 8., 17:13
Arctic eredeti hozzászólása:
@Aczdreign
Create a T3 Neural Network android, permute/download a colonist's brain into it that is good at research, and then upload their brain from the T3 android into the T5.

Now THAT'S the kind of dubious ethics I can appreciate. It might also prevent t5s from getting frustrated and killing colonists (not sure if that's accurate).
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