Stonehearth

Stonehearth

Extra Map Options
Grizzly Magnum 2020 年 2 月 26 日 下午 12:23
New Update's Error
When i try to create new game i get this error;



lua.code | -- Script Error (lua) Begin -------------------------------
lua.code | ...server/world_generation/world_generation_service.lua:58: variable 'log' is not declared
lua.code | stack traceback:
lua.code | [C]: ?
lua.code | [C]: in function 'error'
lua.code | radiant/lib/strict.lua:31: in function <radiant/lib/strict.lua:29>
lua.code | ...server/world_generation/world_generation_service.lua:58: in function 'set_blueprint'
lua.code | ...vices/server/game_creation/game_creation_service.lua:157: in function 'create_new_world'
lua.code | ...vices/server/game_creation/game_creation_service.lua:22: in function <...vices/server/game_creation/game_creation_service.lua:4>
lua.code | -- Lua Error End -------------------------------
mod stonehearth.world_generation | Trying to set game mode to stonehearth:game_mode:normal when it has already been set to stonehearth:game_mode:normal by host
browser | Error: cannot call methods on stonehearthMap prior to initialization; attempted to call method 'clearCrosshairs'
browser | at Function.error (http://radiant/radiant/js/external/jquery-2.1.4.min.js:2:1821)
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Geenge 2020 年 2 月 26 日 下午 12:30 
release-949 (x64)[M]
...server/world_generation/world_generation_service.lua:58: variable 'log' is not declared
stack traceback:
[C]: ?
[C]: in function 'error'
radiant/lib/strict.lua:31: in function <radiant/lib/strict.lua:29>
...server/world_generation/world_generation_service.lua:58: in function 'set_blueprint'
...vices/server/game_creation/game_creation_service.lua:157: in function 'create_new_world'
...vices/server/game_creation/game_creation_service.lua:22: in function <...vices/server/game_creation/game_creation_service.lua:4>

I'm getting this myself.
Superlative Smegma Savant 2020 年 2 月 26 日 下午 1:29 
Also getting the same error
BrunoSupremo  [开发者] 2020 年 2 月 26 日 下午 1:41 
Thanks guys, I will fix this right now
BrunoSupremo  [开发者] 2020 年 2 月 26 日 下午 1:50 
And it is fixed. Thanks for the report.
Superlative Smegma Savant 2020 年 2 月 26 日 下午 2:55 
New error popping up on world loading after selecting starting position

release-949 (x64)[M]
co-routine failed: ...server/world_generation/world_generation_service.lua:68: variable 'log' is not declared
stack traceback:
[C]: in function 'error'
radiant/lib/strict.lua:31: in function <radiant/lib/strict.lua:29>
...server/world_generation/world_generation_service.lua:68: in function '_generate_tile_internal'
...server/world_generation/world_generation_service.lua:288: in function <...server/world_generation/world_generation_service.lua:257>
(tail call): ?
BrunoSupremo  [开发者] 2020 年 2 月 26 日 下午 3:25 
Ops, fixed for good now. Thanks guys.
Grizzly Magnum 2020 年 2 月 26 日 下午 4:57 
Thanks for fast solution :steamhappy:
Grizzly Magnum 2020 年 2 月 28 日 上午 7:26 
Well.. sadly i discovered a new thing.I tryed new things you add and when i play with the settings from Special Modes map goes crazy and i can't get default settings ever again for the choosing map section.
BrunoSupremo  [开发者] 2020 年 2 月 28 日 上午 7:55 
The default button is not working? It should revert all options, then you just click apply.
Grizzly Magnum 2020 年 2 月 28 日 上午 8:21 
I tryed every way but i stuck at broken map,i can change it with modes but i never get to the default map.
BrunoSupremo  [开发者] 2020 年 2 月 28 日 下午 12:29 
What biome? send me a screenshot so I can see what is broken
Grizzly Magnum 2020 年 2 月 28 日 下午 1:02 
Its Temperate(Darkmoor Forest)
最后由 Grizzly Magnum 编辑于; 2020 年 2 月 28 日 下午 1:50
BrunoSupremo  [开发者] 2020 年 2 月 28 日 下午 2:54 
Fixed a problem with canyon mode overwriting default values.
Should work fine now. Thanks for the report
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