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Also to mister Dio, Multiclassing the taunt is easier said than done. You're *literally* making two taunts for one at that point.
2. Mister Carbon2Hydrogen6, you do know what animations can be transfered between skeletons in sfm, right? That's how STBlackST made Spy to dance Scout's Carlton in his "Very Unusual Troubles". That and the fact what Medic already got the animations, made by Valve, you just need to adjust them to Loop, Intro, and Outro stages.
Doesn't parse tags
Here. You can try searching through and through, but like with good Angel deals in Binding of Isaac: Rebirth, there are literally NUN.
Plus. Pyro doesn't have a music taunt so why not?