Divinity: Original Sin 2

Divinity: Original Sin 2

Helaene - Mirage Class
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helaene  [开发者] 2018 年 5 月 2 日 下午 4:33
Want control over your summons?
I did intend for them to be autonomous/AI-controlled, because I thought it fit the theme of chaos summoner better, but leave a note here if you'd prefer for the Mirage phantasm summons to be controllable.

I'll do my best to create an alternate version or option-selector for you in the near future if there is enough interest.

Thanks!
最后由 helaene 编辑于; 2018 年 5 月 2 日 下午 4:33
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Arakaim 2018 年 5 月 2 日 下午 8:07 
I know I for one would be interested. I do like the theme of the autonomous AI's, but I greatly enjoy a more controlled playstyle generally
OmegaNoodle_Ultra 2018 年 5 月 2 日 下午 8:31 
While the flavour is good. the ai are really really dumb, had my caster summon walk up and start beating a chicken to death...
最后由 OmegaNoodle_Ultra 编辑于; 2018 年 5 月 3 日 上午 10:28
Vex 2018 年 5 月 3 日 上午 3:23 
Yep, I'd like to be able to control them. The AI really isn't good enough to let them run around on their own, basically making them inferior to every other summon in the game.
最后由 Vex 编辑于; 2018 年 5 月 3 日 上午 3:23
TobiN 2018 年 5 月 3 日 上午 9:16 
If it's possible to have multiple player controlled summons, then definitely
xeranos 2018 年 5 月 4 日 上午 3:20 
I am sure it would be very appreciated, the AI is not doing a great job.
Geeky the Cheeky Commando 2018 年 5 月 4 日 上午 3:43 
In truth: I would say give us control.

As a first impression: My friend and I attacked the first person with the mage on hand...It proceeded to run out of the room, into the next room, and out to the Magisters in the main room and aggro everyone. This happened twice (As I thought it was a pathing thing...The A.I. just hates the first boat ride).

At this point and time, the summoning for it just doesn't give a good first impression for it.
Vex 2018 年 5 月 4 日 上午 4:29 
引用自 {-CaO-} Project129
In truth: I would say give us control.

As a first impression: My friend and I attacked the first person with the mage on hand...It proceeded to run out of the room, into the next room, and out to the Magisters in the main room and aggro everyone. This happened twice (As I thought it was a pathing thing...The A.I. just hates the first boat ride).

At this point and time, the summoning for it just doesn't give a good first impression for it.

This is exactly what I experienced and why I want control over these.
helaene  [开发者] 2018 年 5 月 4 日 上午 9:40 
Due to the AI constraints, I've reinstated control of the summons. Thanks all!
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