ARK: Survival Evolved

ARK: Survival Evolved

Advance Raft Plus (Discontined)
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Superaphqcca  [开发者] 2018 年 4 月 30 日 上午 9:38
FeedBack
It the place to say your feedback for this mod
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正在显示第 1 - 15 条,共 15 条留言
Max 2018 年 8 月 1 日 下午 5:38 
How about an ini option to make the raft/motorboat targetable by the leedsichthys.
Would be super handy for those that like to make permanent raft boats without the danger that they get randomly destroyed. Just an idea. Otherwise love the mod and its flexibility, thanks!
Superaphqcca  [开发者] 2018 年 8 月 28 日 下午 5:39 
I try to find how to protect boat from leedsichthys but i fond more information how buff it apply and continu to work on this
Max 2018 年 8 月 28 日 下午 5:41 
I tried to find out as well but so far no luck, thanks for continuing to try, good luck!
Superaphqcca  [开发者] 2018 年 8 月 31 日 下午 9:32 
Actualy i find a way to control the leedsichthys with a buff in my test mod and need to do more test but i am near the basic solution with config init and targeting by wild dino
Max 2018 年 8 月 31 日 下午 9:46 
Nice!
Superaphqcca  [开发者] 2018 年 9 月 1 日 下午 8:46 
Max does you have test the autodestroyraft if it okey and hte new buff for leedschi because i do two test and i don't have the same resulte for this two new options
Max 2018 年 9 月 1 日 下午 9:10 
I tried this in single player, server test will have to be tomorrow.

http://prntscr.com/kpm9y7.

As you can see I set the wooden raft limit to 3, it works!
It works for the motor boat as well.

Preventing the raft from being destroyed is not working as you can see here:

http://prntscr.com/kpmatu.

The following setting were used:

[AdvanceRaftPlusOptions]
AutoDestroyRaft=False
DestroyDelayRaft=300
PreventLeedsichthysTargeting=True
Superaphqcca  [开发者] 2018 年 9 月 2 日 上午 5:25 
i doing my test in dedicated server was okey but i have a problem with local and non-dedecated. It just a replication server and work on that problem.

The auto destroy raft it for the server reboot if someone have enter in a tribe and they have more than max raft
Superaphqcca  [开发者] 2018 年 9 月 3 日 下午 12:34 
Max, i just tested my last version and you can prevent targeting by leedsichthys dino in local, non-dedicated and dedicated server.
Max 2018 年 9 月 3 日 下午 12:43 
Ok, great, we will test it out as its on our live server, I'll let you know if there are any issues, cheers!
Superaphqcca  [开发者] 2018 年 9 月 3 日 下午 1:52 
you will see a buff icon a the top right corner when you ride the raft if it active
Max 2018 年 9 月 3 日 下午 2:05 
Did something happen to the crafting engram for the motorboat, before it was a green puzzle icon and craftable in your inventory, now it does not have the puzzle image and although it shows up in your inventory it says it must be crafted at the fabricator. When you go to the fabricator only the vanilla motorboat shows up.

The raft is ok, just the motorboat seems to have changed and now cannot be crafted.
This is even with a mind wipe and re-learning the engram.
Superaphqcca  [开发者] 2018 年 9 月 3 日 下午 4:39 
I see one error into the engram file. The Give blueprint to player inventory it not checked but they don't requiert any inventory object to craft. I will do another upgrade today for this problem but you don't have any problem with leedsci ?
最后由 Superaphqcca 编辑于; 2018 年 9 月 3 日 下午 4:39
Max 2018 年 9 月 3 日 下午 7:31 
The Leed toggle works, they do not attack the raft.
Shadow Chaos 2020 年 7 月 5 日 上午 8:49 
Love this raft mod, one of the best I tried. Could I suggest that if the motorboat HAS a active generator/power supply, could it be powered off of it? Else it would use gas in its inventory like normal. Also maybe the motorboat could act as a power source as well? The motorboat just feels wasted having fuel only to move, and if you forget to turn it off, waste more fuel.
最后由 Shadow Chaos 编辑于; 2020 年 7 月 5 日 上午 8:59
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