Ravenfield

Ravenfield

Vietnam Pack - NVA [Project Vietnam]
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Joe the Pirate  [开发者] 2018 年 4 月 20 日 上午 8:15
Bug reporting
Report any bugs, glitches, or other issues here and I will do my best to patch them quickly
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正在显示第 1 - 15 条,共 32 条留言
AntiqueManlet 2018 年 4 月 20 日 上午 9:46 
The KSK accuracy seems to be bugged, shots go way out of the way, I doubt you meant it to be that bad.

Also, would love for a 30 round AK mag KSK as a suggestion for this pack.
Joe the Pirate  [开发者] 2018 年 4 月 20 日 上午 9:51 
引用自 Perfidious_Pear
The KSK accuracy seems to be bugged, shots go way out of the way, I doubt you meant it to be that bad.

Also, would love for a 30 round AK mag KSK as a suggestion for this pack.
I'll look into the accuracy issue. I could be wrong, but SKS never had 30 round mags (at least not until recently) since its clip fed
AntiqueManlet 2018 年 4 月 20 日 上午 10:03 
Yeah you were right, the chinese Type 63 SKS had 20 round cut down AK mags, which is what I was thinking of.

Also, the T3 routinely bugs out in the non-ads animations, for running, resting, etc. seems that when you jump or sprint around a lot it locks up partway through the draw animation? you can ads normally but the gun seems to stay locking in those strange positions until death.
Joe the Pirate  [开发者] 2018 年 4 月 20 日 上午 10:31 
引用自 Perfidious_Pear
Yeah you were right, the chinese Type 63 SKS had 20 round cut down AK mags, which is what I was thinking of.

Also, the T3 routinely bugs out in the non-ads animations, for running, resting, etc. seems that when you jump or sprint around a lot it locks up partway through the draw animation? you can ads normally but the gun seems to stay locking in those strange positions until death.
Would you mind uploading some screenshots fo the glitch with the T3? I haven't had that issue myself.
AntiqueManlet 2018 年 4 月 20 日 上午 11:03 
Check the screenshots on my account, I uploaded them there
Joe the Pirate  [开发者] 2018 年 4 月 20 日 上午 11:34 
引用自 Perfidious_Pear
Check the screenshots on my account, I uploaded them there
Weird, I'll look into a fix.
BigBepis 2018 年 4 月 20 日 下午 6:31 
um infNatry support?
Joe the Pirate  [开发者] 2018 年 4 月 20 日 下午 6:39 
引用自 TheFlyingChicken
um infNatry support?
Not my proudest moment, will get fixed soon
AntiqueManlet 2018 年 4 月 20 日 下午 7:29 
the "sp" of ASP is not capitalized in the selection menu
Joe the Pirate  [开发者] 2018 年 4 月 20 日 下午 7:54 
引用自 Perfidious_Pear
the "sp" of ASP is not capitalized in the selection menu
That's intentional. It's meant to be like the snake
AntiqueManlet 2018 年 4 月 20 日 下午 8:13 
Ah, that would explain it.

I've also found that the KSK is glitched after doing a full reload, the bolt will quickly (like .25 seconds) lock back and forth even after the animation has finished doing that.

Also, the RPG's warhead is pretty glitchy, and disapears after firing or reloading from the end of the tube.

Joe the Pirate  [开发者] 2018 年 4 月 20 日 下午 8:17 
引用自 Perfidious_Pear
Ah, that would explain it.

I've also found that the KSK is glitched after doing a full reload, the bolt will quickly (like .25 seconds) lock back and forth even after the animation has finished doing that.

Also, the RPG's warhead is pretty glitchy, and disapears after firing or reloading from the end of the tube.
Working on both, I don't really know why the RPG is the way it is, but hopefully I'll find a fix soon
Yam Nyam 2018 年 4 月 20 日 下午 9:48 
I think there's still something wrong with SKS accuracy. It gets worse each reloading.
https://imgur.com/a/e0jvLn3
Joe the Pirate  [开发者] 2018 年 4 月 20 日 下午 9:52 
引用自 Yam Nyam
I think there's still something wrong with SKS accuracy. It gets worse each reloading.
https://imgur.com/a/e0jvLn3
weird, I'll work on fixing it
Max 2018 年 4 月 21 日 下午 1:58 
Hey I found a bug with the M50K that one of the bullets from the mag sticks out of the gun. Also I love this pack keep up the good work man!
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