Torchlight II

Torchlight II

SynergiesMOD (v.1375)
Small question with the LOWPOP mod.
I'm currently experimenting with the LOWPOP and "vanilla" synergies spawn rates. And i'm not quite sure wether it's LOWPOPs intention to also dramatically decrease the chance for world bosses or other special mobs (like the dragons) to spawn. Or if there is a certain conflict with the mods i'm currently using. (due to outdated mods for example)

The mods that i'm currently using (in this order):

- Deaths Grim Gate (v.9)
- MCMM Drop Enchantment Undo
- MEMM2 Synergies Compatibility Pack
- MCMM Synergies Compatibility Pack
- MEMM - Mamba's Extended Core Merge
- MCMM - Mamba's Core Mod Merge
- MPC - Mamba's Pet Collection
- Theolentist Class
- A merge of different classes and add-ons including (merged in this order):
Adventure Pack II
Far East Pack 1
Far East Preview Pack 2
Awesome Classes Reborn
- Synergies (v.808)

Do you have any insight on this?

Thanks in advance =]
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Zobrazuje se 14 z 4 komentářů
Salan  [vývojář] 22. bře. 2014 v 17.58 
I remember making some changes to those monsters, i wonder if it was incorporated into the low pop or not, i'll have to look it over, thx
Archu 6. zář. 2014 v 17.27 
I know i've asked it before, but were you able to get any insight on this matter?
Salan  [vývojář] 6. zář. 2014 v 23.35 
I honestly don't know if I looked. There was a LOT of alterations with spawnclasses since lowpop was introduced that may have not made it in.. i'll see if I can set aside some time to tackle the changes for it.
Archu 11. zář. 2014 v 9.14 
Alrighty. Thanks for the consideration. Keep up the good work.
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Zobrazuje se 14 z 4 komentářů
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