Garry's Mod
Map Retexturizer
gotta ask
how can I import custom sky to the game? or... is it at least possible to do that?
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Xalalau  [разработчик] 14 апр. 2018 в 12:25 
Just use the tool skybox textbox, you can add any material there.

More than that, if you insert a name of a good fomated 6 material skybox the addon will detected the pieces and apply them - all with iduplicator support, so the saves can get the chosen skies and reaply them later.

Example instructions:

1) Download this skybox: https://gamebanana.com/textures/4446
2) Place in the addons folder (from both server and client);
3) Restart the game and the server;
4) Go to tool skybox textbox and write:

skybox/jungle_csgoft

You are going to see the material repeated. But remove the "ft" from the end of the name and try again...

skybox/jungle_csgo

Result: https://i.imgur.com/9LksdEa.jpg



But wait a little because the full custom skybox detection is only going to work in the next update, soon.
Xalalau  [разработчик] 14 апр. 2018 в 13:34 
Update done. Skyboxes are fully working now :gmod:
can it retexture missing textures?
Xalalau  [разработчик] 17 апр. 2018 в 8:59 
Not yet
When it's darker because of sky (original from addon's list) of night, then sometimes world (I'm playing on gm_flatgrass) is getting lighter like it was without customized sky. I guess it will be hard to fix it or even not able, won't it?
Xalalau  [разработчик] 19 апр. 2018 в 8:17 
World getting lighter? The sky from the addon is a layer rendered in front of the original sky, so it doesn't aggressively change the map. But there is a "color mode" running that could be causing some interference. I need to check.

Anyway, you can see that if you copy a map material, change it with itself and them restore to the original state, for some reason the color gets darker. I don't know why it happens.

Thx for reporting, notes taken.
Първоначално публикувано от Xalalau:
World getting lighter? The sky from the addon is a layer rendered in front of the original sky, so it doesn't aggressively change the map. But there is a "color mode" running that could be causing some interference. I need to check.

Anyway, you can see that if you copy a map material, change it with itself and them restore to the original state, for some reason the color gets darker. I don't know why it happens.

Thx for reporting, notes taken.
Hey man I got one more question. Where is location of these textures?
Hello! It's good to see that you are still using my tool.

HL2 textures and their properties are in these .VPKs:

[...]\steamapps\common\GarrysMod\sourceengine\hl2_textures_dir (For Valve Texture Files - VTF)
[...]\steamapps\common\GarrysMod\sourceengine\hl2_misc_dir (For Valve Material Files - VMF)

You can use your own materials by correctly creating them[gamebanana.com] and placing in the folder:

[...]\steamapps\common\GarrysMod\garrysmod\addons\mystuff\materials

Change "mystuff" as you like.

Requirements:
- GCFScape[nemesis.thewavelength.net] to open .VPK;
- VTFEdit[nemesis.thewavelength.net] to edit/create .VTF;
(OR Gimp[www.gimp.org] with the gimp-vtf[github.com] plug-in)
- A nice text editor like Notepad++[http//Notepad%2B%2B] to edit/create .VMF.
Последно редактиран от Xalalau; 8 юли 2018 в 5:52
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