安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
[ERROR] addons/weapon_selection/lua/autorun/server/weaponselection.lua:14: attempt to call method 'GetPrimaryAmmoType' (a nil value)
1. GivePlayerWeapon - addons/weapon_selection/lua/autorun/server/weaponselection.lua:14
2. fn - addons/weapon_selection/lua/autorun/server/weaponselection.lua:28
3. unknown - addons/ulib/lua/ulib/shared/hook.lua:179
4. Spawn - [C]:-1
5. SpawnForRound - gamemodes/terrortown/gamemode/player_ext.lua:326
6. SpawnWillingPlayers - gamemodes/terrortown/gamemode/init.lua:727
7. unknown - gamemodes/terrortown/gamemode/init.lua:558
Nebenbei: Wirklich gutes Addon!
@Synoth Du musst den Hook "TTTScoreboardColumns" nutzen (http://ttt.badking.net/guides/hooks) ->
hook.Add("TTTScoreboardColumns", "AnHookToCreateCols", function(pnl)
pnl:AddColumn("ID", function(ply) return ply:UserID() end)
end)
Changing the starting credits for the hitman seems to be broken. Even if you set them to something other than 0, the hitman never seems to spawn with any credits initially. Earning credits is fine though.
Occasionally, the game will display the killer info in german for no apparent reason, which can be a bit confusing for non-german players.
the hitman is configured never to give Credits anyway, except for his target. It doesn't matter what value you fill in.
UPDATE: In the next bigger update this should be possible.
And for the second case:
I can't reproduce this case on my server. Do you have any other killer info installed?