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NOBODY expects the Spanish Inquisition!
Compared to most Koth maps this one is the most open i've seen and this isn't a bad thing, I honestly think it''s great although some areas which i know are flanks feel like they won't be used so much as I hope.
One thing i might remove tho is the use of trigger_push, please correct me if it's another entity but it's ontop of some of the fences/barriers near mid that I would consider removing as it just seems a bit strange to include something in a map that looks and feels like an actual valve quality if not better one.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1360551164
There also seems to be a bit of a displacment that dosn't align properly with the one below, of course tho this may be just because of my config.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1360551179
A bot .nav file would also be a good idea to add in as it will save players having to do it them selves, I assume you'll know how to do this, just go into your map and in console do nav_generate, if there are any bugs on why bots won't move and such you can edit it using nav_edit, and to save, nav_save.
I really hope you keep going with this, but as it stands, it's a great final product, Good Job!