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The Caretaker
+5% increased ammo capacity (The total count is now 30 bullets, because the magazine on the rifle resembles a STANAG 30-round magazine, and obviously holds 30 bullets)
+20% faster firing speed
+75% increased headshot damage
Can jump while still in scope.
-5% damage drop off on bodyshots (Basically, the farther your enemy is, the less damage you can do on bodyshots)
-No random crits
---
Basically, this rifle is dangerous when it comes to headshots. With the increased damage buffs I wrote above, you can kill a Heavy with just one shot to the head.
It sounds overpowered, but it is only OP if the player using it is an experienced Sniper. The damage drop off stat above is a disadvantage to those Snipers who are always bodyshotting. This rifle is basically a water gun when it comes to bodyshots.
I gave the reason why this should have 30 bullets. I was thinking it's for realism, except Sniper has to go to the Resupply Locker to grab another magazine to refill.
Faster firing speed basically means that Sniper loads another bullet much more faster, but no you can't fire this automatically.
No random crits is important.
Since there's going to be 30 total bullets, Let's do a clip size of three (3). You only need to unscope 10 times before you run out.
On my previous comment, I cleared it out to you guys that this rifle will be a huge no-no to those Snipers who don't headshot people. The stats I gave favors the experienced ones, but it's useless to those who aren't.
+100% movement speed when scoped in
+3000% clip size (30 rounds)
+360% ammo maximum on wearer (90 rounds)
-60% damage penalty (20 damage per shot, 60 damage per headshot)
no charging
2 second reload speed
where are the downsides? this is just OP
no headshots, no charging, useless again
I haven't included it yet because I can't think of any. The only proper downside is that less experienced Snipers tend to aim and shoot at the body, which is a huge disadvantage since damage lessens on bodyshots, depending how far your target is
Like I said, it favors experienced Snipers.
I'm giving room for people to put downsides on it.
+15% charge rate
+10% faster firing rate
+50% clip size (4 bullets)
-Headshots that are not above 50% charge mini-crit
-5% damage penalty
-15% slower move speed while unscoped*
* I chose this because this is a camouflage set and moving slow is essential to being hidden.
+ 25% firing speed (0.75 s attack interval)
+ 400% clip size (4 shots until reload)
+ on hit: increase firing speed by additional 25% up to 100 % (rewards accuracy with the power to
deal more damage, the bonus decays by 25% each 3 seconds)
+ reloads the whole clip at once
+ can headshot when unscoped
- no charge
- do only 200% damage on headshots (full crit is 300%)
- when scoped: 30% bodyshot damage penalty (this would encourage snipers to unscope more
often)
+100% firing speed
5 bullets per clip
+33% faster reload speed
+On Hit: 100% chance to slow target
+When Fully Charged: Damage hurts everyone one meter around from the target
-50% scope range
-Minicrits whenever it would normally crit
-15% less damage when not fully charged
-No random critical hits
This weapon would be used more as an assault rifle over a sniper rifle, making it very useful if you have the Jarate or Razorback equipped. It would also be useful against a group of enemies.