Surviving Mars

Surviving Mars

Extended Research Pack
Witcher  [开发者] 2018 年 3 月 31 日 上午 9:25
Bug reports
Report here any bugs you've found.
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正在显示第 1 - 15 条,共 18 条留言
MantisUK 2018 年 4 月 5 日 下午 12:55 
The research is coming as (no name) in the tech tree
Witcher  [开发者] 2018 年 4 月 5 日 下午 4:58 
引用自 Mantis UK
The research is coming as (no name) in the tech tree
It should be fixed in the version I just released.
Costizu 2018 年 4 月 12 日 下午 12:40 
Event Driven Architecture - stopped rewarding research. It was working the first day I used it but the second day it did not reward any research funds from the moment i loaded the game. Nothing changed between the save/load game. Is there anything I can give to you to narrow down the problem?
最后由 Costizu 编辑于; 2018 年 4 月 12 日 下午 2:19
Witcher  [开发者] 2018 年 4 月 14 日 下午 2:18 
引用自 Costizu
Event Driven Architecture - stopped rewarding research. It was working the first day I used it but the second day it did not reward any research funds from the moment i loaded the game. Nothing changed between the save/load game. Is there anything I can give to you to narrow down the problem?
Thanks for the feedback. Please try again using the latest mod version.
最后由 Witcher 编辑于; 2018 年 4 月 14 日 下午 2:38
rdr99 2018 年 6 月 1 日 上午 6:43 
@Witcher... I love this mod, but the game update (called Curiosity?) of 5/31/18 seems to have re-established some kind of cap on the research of breakthroughs. Hopefully you are still around and interested in possibly updating your very useful mod to once again reveal all the breakthroughs. I like all the other features too, and no one else has anything like it.
Witcher  [开发者] 2018 年 6 月 1 日 下午 12:55 
引用自 rdr99
@Witcher... I love this mod, but the game update (called Curiosity?) of 5/31/18 seems to have re-established some kind of cap on the research of breakthroughs. Hopefully you are still around and interested in possibly updating your very useful mod to once again reveal all the breakthroughs. I like all the other features too, and no one else has anything like it.
I haven't played the game for a while. I'll try to give it a look on the next week.
KICKER 2018 年 6 月 2 日 下午 2:41 
comfirming AI Breakthrough Revealer doesn`t work for last patch, hate playing without it

is there any way to make it work with Breakthrough cherry-picking while you look to update it?
最后由 KICKER 编辑于; 2018 年 6 月 2 日 下午 2:42
Moodster08 2018 年 6 月 2 日 下午 2:47 
I agree with KICKER, the game really looses something without this mod working correctly. Thank you for all you do Witcher
Witcher  [开发者] 2018 年 6 月 3 日 上午 11:18 
@KICKER: Can you elaborate a bit on your idea?
Witcher  [开发者] 2018 年 6 月 3 日 下午 1:56 
I fixed the AI Breakthrough Revealer tech guys. Let me know if you have any other issues.
Moodster08 2018 年 6 月 3 日 下午 6:58 
THANK YOU THANK YOU THANK YOU!!!!!!!!!!!!
stylesrj 2018 年 7 月 9 日 下午 11:59 
I'd like to point out that the Event-Driven Architecture makes building research centres rather pointless. Rocket launched? Well, you've just researched a tech. Rocket landed? Another tech researched! Analysed an anomaly of research? Three techs researched. Sector scanned? No active research.

The techs that are being researched by the way are things that cost over 10,000RP to research normally. The event log tells me that I was awarded like 250RP but it seems to have added a few zeros on the end.
最后由 stylesrj 编辑于; 2018 年 7 月 9 日 下午 11:59
Witcher  [开发者] 2018 年 7 月 18 日 下午 2:53 
引用自 stylesrj
I'd like to point out that the Event-Driven Architecture makes building research centres rather pointless. Rocket launched? Well, you've just researched a tech. Rocket landed? Another tech researched! Analysed an anomaly of research? Three techs researched. Sector scanned? No active research.

The techs that are being researched by the way are things that cost over 10,000RP to research normally. The event log tells me that I was awarded like 250RP but it seems to have added a few zeros on the end.
I'll check it over the weekend. In the mean time, feel free to edit the mod's config file in the mods' folder. It's not that hard to figure out what you need to change.
stylesrj 2018 年 7 月 18 日 下午 11:33 
Yeah, I went through and hopefully removed all instances of Event-Driven Architecture.
wolphin5 2018 年 8 月 19 日 上午 10:47 
This bug is back with the latest update!
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