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Some details from the linked thread:
• Colonist set to mining
• Ore is designated for mining.
• Ore is not outside restricted area.
In short, I've confirmed that in the same exact scenario, whether or not the mod is disabled is the one factor that determines whether or not it works, so it's not a problem with the vanilla game.
I can try some stuff if you have anything in mind, but this is all the information I have at the moment.
Pastebin throws a "413 Request Entity Too Large" error when I try to upload the output log, but it probably wouldn't be of much use anyway since a crash or a dialogue popup isn't involved.
Restrict mining with yield to best miners.
Sounds like that's working as intended.
Turn off the settings and this mod should do nothing.
Now... do you not have your best miner set to mining? That might be something to adjust in this mod, make sure the best miner is actually mining.
I did have my best miner set to mining, but he's also my best grower and best builder so, realistically, he was never going to get around to mining. Technically, he was capable of mining, but if you were to make a change based on this scenario, it would be making sure there is mining being done at the present time before giving the lesser miner the task.
I assume "restrict mining with yield to best miners" meangs "restrict mining with yield to miners 8-20," right?
Want me to delete my comments seeing as this wasn't a bug?
Check your pawn's stats to see their mining yield. Only miners with the highest yield available will mine.
No need to delete things, more info is good for later reference
On Windows, this mod has no problems.
These are the logs I am able to get before it crashes:
{連結已移除}https://git.io/fAvUP
{連結已移除}https://git.io/fAvUh
So a probable fix here: https://github.com/alextd/RimWorld-MiningPriority/releases/tag/v1.01
Can't test it myself but this should work.
Regardless of whether you're able to fix it, thanks for the response, and the effort and work you put into this and all the other mods you've created.
so this is the weird sort of thing that would need to be tediously tested line by line to find the problem. And I guess that requires Linux to cause the problem in the first place.
Without linux all I can say is ¯\_(ツ)_/¯
I've un-sub and re-sub in case of bad instalation. but still...
Error upon loading game, have not yet even loaded a save. No apparently error upon loading a save, but this is my first time using the mod so I'm going to play a bit and see if the onload error produces any further negative effects.
Error while instantiating a mod of type Mining_Priority.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
Full error: https://pastebin.com/ZMS6BuJR
Error log: https://gist.github.com/HugsLibRecordKeeper/964d5622cf1f69a400b168c7e91a04da
Please let me know if you need any additional information or would like assistance in testing!