Divinity: Original Sin 2

Divinity: Original Sin 2

Helaene - Wyldfae Class
helaene  [开发者] 2018 年 3 月 20 日 下午 5:17
Bug Reports and Suggestions
Please add as much information as possible regarding any issues you've seen or suggestions you may have for this Wyldfae class. Thank you!
最后由 helaene 编辑于; 2018 年 3 月 20 日 下午 5:17
< >
正在显示第 1 - 15 条,共 22 条留言
pacifismdude69 2018 年 3 月 21 日 下午 6:17 
The quicksand ability sometimes does infinite damage. I've just started and i've seen it happen like 4 times and i'm only level 3 lol. I'm really enjoying the mod so far.
Back to Black 2018 年 3 月 22 日 上午 3:59 
Can you buff the earth staff that Sylvia sells a little bit? Cause it has very poor stats compare to those, that you can buy from vendors. And with your mod the earth staff has perfect synergy.
Star Marshal 💫 Yap Dog 2018 年 3 月 22 日 上午 5:24 
Normally i don't comment on threads but i noticed the wording on earthshard and even the projectile is 3 instances of damage was it supposed to be split into 3 attacks or all into a single arc, kinda like an earth version of water bolts or fire ect. just curious if intended or not.
The Assassin 2018 年 3 月 22 日 下午 2:41 
Is serpant strike meant to have that range, just enraged fort joy by accident XD
Rork 2018 年 3 月 22 日 下午 4:58 
Abilities will randomely unequip themselves not sure why
Rork 2018 年 3 月 22 日 下午 5:25 
for some reasons my skill kept un equiping when starting a fight
pacifismdude69 2018 年 3 月 23 日 下午 5:07 
引用自 The Assassin
Is serpant strike meant to have that range, just enraged fort joy by accident XD
I think it the range of the skill changes with your weapon. Try a staff and see if it changes.
MrWhite 2018 年 3 月 24 日 下午 2:03 
1) Briar Rose and earth shard have only one projectile now, meaning they are kinda useless
2) Quicksand - there is something wrong with real radius of this ability, it's smaller than UI shows.
3)Hurl Boulder- now op as f***, it can hit 3-4 enemies in a row and does good damage for 2 Ap, For instance, kinda same knockdown warrior skill has smaller distance and 1/2 dmg. Suggestion:3 AP
4) Beehive - now it's a bit useless, low dmg (even that it is piercing does not help that much) and with suffocation in 3 turns deal same amount of damage that others can do in one with AOE mostly(looking at you boulder and spectral hunt). Suggestion: damage increase + aoe or change into a trap variant like quicksand
5) Belladonna - now it does same thing as stone gauntlet but better(25% of knockdown kinda noting). Maybe change it into something more unique? Like parasite, creating bugs after death. It's necr+earth, so would be fine.
6) Will of the wisp is a strange one. It is supposed to be a high end source earth skill but for pure earth build it' useless because of air dmg. Suggestion: maybe add same earth dmg also, thus double builds will be a thing.
helaene  [开发者] 2018 年 3 月 25 日 下午 8:06 
@The Reaper of Memes - you sound very creative and you have very specific ideas of what you'd like to see, so I suggest you read the tutorials on the Larian forum and see if you can implement it yourself! Getting started is not too hard. Though I appreciate your ideas, your comments are very long - maybe in the future it would be better to put them in a Google doc or something similar and just link to it here. Thanks!
Dreaming Nobody 2018 年 3 月 27 日 下午 7:27 
I just noticed a bug I think? Is that normal that the AP requirement for food is now 3 AP...? It's only with this mod... Oo
Sikareus 2018 年 4 月 8 日 下午 3:28 
Earthshards seems to be doing TONS of damage so early in Fort Joy. I'm often dealing 40-50 damage in a single cast, which seems high to me? I'm only level 4ish. Love the mod so far!
helaene  [开发者] 2018 年 4 月 8 日 下午 3:56 
@Sikareus - Thank you, that's an issue with the most recent update to allow multiple targets. I'm uploading a fix now. :)
Marvelous Ducky Turret 2018 年 4 月 9 日 上午 3:30 
Will we have the mod on Nexus for the GOG players? :D
helaene  [开发者] 2018 年 4 月 9 日 下午 3:29 
@Marvelous Ducky Turret - I usually try to wait until after I've made a hotfix or two before releasing on Nexus because everything has to be reuploaded manually. I'll try to get this one and the base Vampire class on Nexus soon. Thanks ;)
Minipomme 2018 年 4 月 12 日 下午 3:03 
Hi ! Nice mod, i love this class !! :D
Herbal Lore : Before learn this skill, we see on the description of the skill book , we need 2 point in Geomancer, but after we learned this skill, we need 2 point in Geomancer & 1 point in Hydrosophist, i think it's just a mistake.
This skill is based on Geomancer points or Hydrosophist ? or both ? (For me Hydrosophist is more important for this skill)

Beehive : Can we have an alternative version, with physical damage and negative effect fail to trigger if at least one point on physical armour persists ?

Sorry for my bad level in english... :)
最后由 Minipomme 编辑于; 2018 年 4 月 12 日 下午 3:08
< >
正在显示第 1 - 15 条,共 22 条留言
每页显示数: 1530 50