Garry's Mod

Garry's Mod

gmDoom
Blue22111 4. sep. 2014 kl. 18.58
incompatable mods.
as requested by the author.
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ghor  [utvikler] 4. sep. 2014 kl. 19.03 
I would suggest re-enabling a full page of addons at a time, due to the number of them you have installed.
Blue22111 4. sep. 2014 kl. 19.03 
Blue22111 4. sep. 2014 kl. 19.04 
Opprinnelig skrevet av Ghor:
I would suggest re-enabling a full page of addons at a time, due to the number of them you have installed.

I'm starting with all of the map mods then working from there.
Blue22111 4. sep. 2014 kl. 19.11 
What type of mods might be incompatable with this?
ghor  [utvikler] 4. sep. 2014 kl. 19.15 
Weapons, entities, NPCs, vehicles, tools, gore mods, superpowers, or anything else that has special code. Packs that include only simple models or maps shouldn't cause trouble.
Blue22111 4. sep. 2014 kl. 19.17 
I have a bunch of them so I will be testing for a while (I'm going to do it by catagory weapons, then npcs then others).
Blue22111 4. sep. 2014 kl. 19.21 
all of the maps work.
Blue22111 4. sep. 2014 kl. 19.21 
now to go into my must have mods (my favorite mods of all ones I wont play without).
Blue22111 4. sep. 2014 kl. 19.32 
Works with the must haves.
Blue22111 4. sep. 2014 kl. 19.32 
Now I will go into other mods I like.
Sist redigert av Blue22111; 4. sep. 2014 kl. 19.43
Blue22111 4. sep. 2014 kl. 19.49 
They worked.
Blue22111 4. sep. 2014 kl. 19.49 
I'll keep testing.
Blue22111 4. sep. 2014 kl. 20.00 
oh by the way, mk9 didnt remove the blood effects from the npcs in your mod.
Blue22111 4. sep. 2014 kl. 20.42 
Well I reactivated the mods I wanted and It worked.
Blue22111 4. sep. 2014 kl. 20.43 
I'll update the collection I gave you the link for soon.
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