Garry's Mod
SCP Site 12
 このトピックはピン留めされているので、おそらく重要です
Nekima  [開発者] 2018年3月7日 8時26分
Suggestions
Here, you can say suggestions, how i can add/modify in my map ?
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Conduit d'aération pour scp 173 / 1048
AI_Nodes would be quite nice as, whilst a navmesh works for nextbots, AI_Nodes are needed for everything else. I know they're a pain to make but it'd be greatly appreciated to have a nodegraph.
(Old post deleted) I have a working nodegraph file if you wish to use that for the map, only has ground nodes but npcs can get around just fine. Air nodes and climb nodes won't be too much of a problem to add but they aren't really necessary unless you want them.
最近の変更はLil'Letoが行いました; 2018年3月9日 3時42分
If you wish to use that then I can send it your way.
Can you add the Surveillance Room in the Lcz.
inkaaz 2018年5月16日 10時06分 
city rework
Cameras for the admin room, no cams in all rooms, but like the important rooms like SCP rooms the checkpoints and gates
add a way to detonate a warhead
So using a certain plugin called bKeypads, it used a keypad to trigger a door to open. The issue with rp_site12 is that if you open one door specifically, the other door doesn't open unlike in the comparable map of gm_site19. Mainly my suggestion is that you should make it so, if one door is triggered to open, the other should open aswell.
make it so all the scp rooms have working scp's. Also add the information of the scp's.
and can you add SCP-009
AI Nodes?
Alex 2019年1月21日 11時23分 
AI Nodes and Nextbot Navigation please! Would be great for SCP Nextbots
make the sign move to the sign so my trucks dont keep hititng it
Bonjour, je pensais à cela en regardant la map, si je ne me trompe pas, seul les confinements peuvent être ouvert dans la salle admin, serait-il possible de mettre un bouton, qui permettrait d'ouvrir toutes les portes du site (sauf cellules des classes D, bunker, SAS et porte fermé avec le lockdown) ?
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