Warframe 星际战甲

Warframe 星际战甲

Tsujinasa - Blade of the Lotus Syandana
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BeastBuster  [开发者] 2018 年 3 月 8 日 下午 7:05
Default State - Open or closed? Looking for Opinions!
So, if I am not mistaken (someone please correct me if I'm wrong) wing syandanas are typically "closed" by default and only fully extend under certain triggers (bullet jumping).

Is this what most people prefer? I believe I've seen it mentioned on the subreddit before that some people would like more 'uptime' for the wings, but I don't really remember how much traction those threads got.

I've been thinking that, if DE wants this syandana, that I would ask them to implement a 'close on aim' function for these wings. This means that, by default, the wings would be open and they would only close when you aim.

Would you guys prefer how it is now? Or close on aim?

Keep in mind, I am making no promises since I haven't asked DE about it yet. But I really wanted to get the opinions of potential users of this syandana before I bring it up to DE.
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正在显示第 1 - 15 条,共 52 条留言
EpicMahjongGamer3469 2018 年 3 月 8 日 下午 8:41 
close on aim would be nice like that armor set that came out with the arca weapons, also can you add more colours to the page. I really like the syandana but some people might not like it with those colours and I really want it to get in.
Czin 2018 年 3 月 8 日 下午 9:34 
Always open by default, or at least toggleable on arsenal. I hate only have the open look on "trigger". Idle animations play a part too.
Kyupikon (≧∇≦) 2018 年 3 月 8 日 下午 10:44 
Implement a toggle, because with this syandana I actually like both the open and closed positions.
darebrained 2018 年 3 月 9 日 上午 12:57 
Probably not possible, but how about closed when there is no alert and open when there is alert (or during jumping/aim glide/etc)
talk about yum dot com! 2018 年 3 月 9 日 上午 9:56 
I think a toggle would be nice!
Yargami 2018 年 3 月 9 日 上午 10:50 
A toggle option would probably be optimal, but if that's not possible then I would say open by default and close on aim.
Rhynim 2018 年 3 月 9 日 上午 11:28 
Close Toggle, Open on bullet jumping/actions work for me.
Vermillion Stargazer 2018 年 3 月 9 日 上午 11:33 
最后由 Vermillion Stargazer 编辑于; 2018 年 3 月 9 日 上午 11:35
Hallorenzo 2018 年 3 月 9 日 下午 3:18 
Toggle obviously would be the best, but close on aim would be sick too imo. Love the design and tbh i feel like something would be missing if it was closed except after a bulletjump, id prefer more uptime. However it turns out it will be awesome abyway
SCUM | Moro<3 2018 年 3 月 9 日 下午 7:23 
open just like the photo reminds me of my favorit game ZOE
[MPW] ColTeH 🦄 2018 年 3 月 10 日 上午 1:15 
They should Definatly Close downward onto each other when default, then any parkour/jump move blah blah should open them up <3
푸딩학살자 2018 年 3 月 10 日 上午 1:24 
closed. and open when u r jumping or channeling
最后由 푸딩학살자 编辑于; 2018 年 3 月 10 日 上午 1:25
DragonChaser 2018 年 3 月 10 日 上午 2:24 
close on aim would be nice like that armor set that came out with the arca weapons, a.
StoriesAndPringles 2018 年 3 月 10 日 上午 9:17 
I like Kyopin's suggestion. Toggle would be nice!
Modge 2018 年 3 月 10 日 上午 9:56 
Depends on whether is gets in the way of aiming or not. The butterfly syandana did that way too much for me...
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