Team Fortress 2

Team Fortress 2

The Solid Impact
Eoks 2013 年 3 月 13 日 上午 1:40
Pointless discussion about possible weapon statistics
I see many people giving ideas for item stats in comment section, which frankly isn't the place for such thing. I would like to hear your opinions on these in more proper area.

So what do you guys think, any ideas?
最后由 Eoks 编辑于; 2013 年 3 月 13 日 上午 5:02
< >
正在显示第 1 - 15 条,共 274 条留言
STiX 2013 年 3 月 13 日 上午 2:13 
How about a damage bonus comparable to the Direct Hit with a little more firing-speed at the cost of longer reload times? Of course, this is a little OP as it deals decent splash damage, so tread lightly and adjust the following accordingly...

Shot type: Projectile
Maximum ramp-up 132% @ 140
Base damage 108% @ 112
Maximum fall-off 51% @ 57
Critical 350
Mini-crit 168-194
Attack interval 0.72 s
Reload (first) 1.02 s
Reload (consecutive) 0.94 s
Capo 2013 年 3 月 13 日 上午 3:18 
that's some realy in depth stats
ButterballSloth 2013 年 3 月 13 日 上午 3:44 
how about it being a 2 shot soldier weapon but basicly have a longer reload time, damage boost, and maybe a -15 health for trying to pick up the damn thing?
Rune 2013 年 3 月 13 日 上午 3:44 
From the description he gave i feel like it should give a movement speed pentally and extra damage
Sicilian 2013 年 3 月 13 日 上午 3:45 
-15% move speed -25 % reload speed... +33% clip (+2 rockets) 10% faster shooting rate
BarrenWheat 2013 年 3 月 13 日 上午 4:51 
how about it being a 2 shot soldier weapon but basicly have a longer reload time, damage boost, and maybe a -15 health for trying to pick up the damn thing?
PERFECT!
Everybody loves cats 2013 年 3 月 13 日 上午 5:38 
-20% movement speed.
+30 damage.
-20 health.
Slower reload time.
+20% Faster projectile speed.
Raoul[GER] 2013 年 3 月 13 日 上午 5:44 
引用自 cherrygoround
-15% move speed -25 % reload speed... +33% clip (+2 rockets) 10% faster shooting rate
Looks like you aren't that good in math. The stock rocket launcher has a clip size of 4, so if you want to have 2 rockets more you need to add 50%, because 50% is the half of 4 ... so 2.
paulytools 2013 年 3 月 13 日 上午 6:34 
Heres my suggestion on what the stats should be if this makes it into the game:

+35% damage bonus
+15% projectile speed
+10% ranged weapon resistance

-50% clip size
-15% movement speed
-50% slower reload speed
-20 max health on wearer


最后由 paulytools 编辑于; 2013 年 3 月 13 日 上午 6:37
Edon 2013 年 3 月 13 日 上午 7:02 
How about having a kit bonus for something or just an item so that when you are killed by melee weapons the person who killed you gets bleeding or something
�Hipnog� 2013 年 3 月 13 日 上午 7:03 
mehhhhh
How about -2 HP every second while active?
15% more DMG
Move speed of a heavy
No random critical hits.
Not too many buffs so it would be balanced
f!r3st0rm 2013 年 3 月 13 日 上午 7:07 
How about it makes your jump smaller as a bad side affect...
Doctor Bees 2013 年 3 月 13 日 上午 7:12 
can't rocket jump? decent trade off for the weight aspect, but no one would use it, rocket jumping is to powefull to give up, even for instakill rockets.
Capillo 2013 年 3 月 13 日 上午 7:18 
Mini crits while rocket jumping.
+10-20% Max pirmary ammo on wearer.
+25-50% Clip size.

No random critical hits.
-50% Reload speed.
-10-20% Movment speed.
Aryandelle 2013 年 3 月 13 日 上午 7:20 
+15% damage
+10% radius
-15% reloading speed
-10% movement speed
< >
正在显示第 1 - 15 条,共 274 条留言
每页显示数: 1530 50