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Shot type: Projectile
Maximum ramp-up 132% @ 140
Base damage 108% @ 112
Maximum fall-off 51% @ 57
Critical 350
Mini-crit 168-194
Attack interval 0.72 s
Reload (first) 1.02 s
Reload (consecutive) 0.94 s
+30 damage.
-20 health.
Slower reload time.
+20% Faster projectile speed.
+35% damage bonus
+15% projectile speed
+10% ranged weapon resistance
-50% clip size
-15% movement speed
-50% slower reload speed
-20 max health on wearer
How about -2 HP every second while active?
15% more DMG
Move speed of a heavy
No random critical hits.
Not too many buffs so it would be balanced
+10-20% Max pirmary ammo on wearer.
+25-50% Clip size.
No random critical hits.
-50% Reload speed.
-10-20% Movment speed.
+10% radius
-15% reloading speed
-10% movement speed