饥荒联机版

饥荒联机版

Quantum-linked chests
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zyxerdima  [开发者] 2018 年 3 月 3 日 上午 11:22
Bug reports
If you found a bug - please, describe it here, and I will try to fix the mod or to help you.

If game crashed - go to [user]\Klei\DoNotStarveTogether then copy the content of client_log.txt file (or from cluster if you have Caves) and paste it in current thread or (preferably) paste it to pastebin[pastebin.com] and copy link here.
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正在显示第 1 - 5 条,共 5 条留言
SecretSlink 2018 年 3 月 26 日 下午 6:20 
I'm having and issue with a range limit on my server. Items won't appear in the chest after a certain range but hitting the chest with a hammer drops the transfered items.
zyxerdima  [开发者] 2018 年 3 月 27 日 上午 1:48 
引用自 Ininkat
I'm having and issue with a range limit on my server. Items won't appear in the chest after a certain range but hitting the chest with a hammer drops the transfered items.
Thanks, I'll try to reproduce it and fix if bug will be confirmed.
zyxerdima  [开发者] 2018 年 3 月 28 日 上午 9:52 
引用自 Ininkat
I'm having and issue with a range limit on my server. Items won't appear in the chest after a certain range but hitting the chest with a hammer drops the transfered items.
OK, I've tried to reproduce it and bug does not confirmed.
Look at this screenshot[i.imgur.com] - I've created 2 QLC at red circuits (two different parts of world) and put item at one of them, then open another - item was in there. Also tried put item in QLC ans spend some time at another place in blue circuit - without effect, item was in chest.
最后由 zyxerdima 编辑于; 2018 年 3 月 28 日 上午 9:53
五年Aimlab三秒成盒 2022 年 2 月 2 日 上午 7:14 
//Bug happened when I trying to build QLC chest in cave shard after destroying QLC chest in master shard. I run master and cave in 2 different web servers. Hope it will help.

LUA ERROR stack traceback:
=[C]:-1 in (method) SetPosition (C) <-1--1>
../mods/workshop-1319379338/scripts/prefabs/qlc_chest.lua:221 in (upvalue) looking_for_unpaired_chest (Lua) <212-233>
inst = 109313 - qlc_chest (valid:false)
data = table: 0x22ed54c0
../mods/workshop-1319379338/scripts/prefabs/qlc_chest.lua:555 in () ? (Lua) <555-555>
listento = 100028 - world (valid:true)
data = table: 0x22ed54c0
=(tail call):-1 in () (tail) <-1--1>
scripts/entityscript.lua:1112 in (method) PushEvent (Lua) <1099-1126>
self (valid:true) =
GUID = 100028
inlimbo = false
Pathfinder = Pathfinder (0x1d19d850)
worldstatewatching = table: 0x1b88f490
spawntask = function - scripts/components/squidspawner.lua:139
worldprefab = forest
spawnwaveyjones = function - scripts/components/shadowhandspawner.lua:274
ismastershard = true
shard = 100041 - shard_network (valid:true)
OnRemoveEntity = function - scripts/prefabs/world.lua:301
pendingtasks = table: 0x1b2aee70
hideminimap = false
state = table: 0x2d3b33a0
squidtask = PERIODIC 100028: 54.313867
spawntime = 0
watchingcycles = true
moonstormwindowovertask = PERIODIC 100028: 0.000000
Transform = Transform (0x1d1973e0)
worldmapexplorer = 100031 - worldmapexplorer (valid:true)
net = 100040 - forest_network (valid:true)
generated = table: 0x23a43770
event_listening = table: 0x2ccd5c20
checkwaveyjonestarget = function - scripts/components/shadowhandspawner.lua:258
actioncomponents = table: 0x1d1914d0
name = 世界
lower_components_shadow = table: 0x1d191240
removewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:268
minimap = 100029 - minimap (valid:true)
entity = Entity (0x1d1910f0)
shadetiles = table: 0xcb839e0
prefab = world
updatecomponents = table: 0x289a2880
GroundCreep = GroundCreep (0x1d197580)
reservewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:264
shadetile_key_to_leaf_canopy_id = table: 0x23bb25e0
persists = false
initGhbTask = PERIODIC 100028: 0.033333
has_ocean = true
SoundEmitter = SoundEmitter (0x1d19d800)
PostInit = function - scripts/prefabs/world.lua:279
Map = Map (0x1d19d7c0)
ismastersim = true
meta = table: 0x2a788780
WaveComponent = WaveComponent (0x2c92ed20)
replica = table: 0x1d191500
topology = table: 0x1bfbb5a0
components = table: 0x1d1911d0
event_listeners = table: 0x2f553560
event = qlc_looking_for_unpaired_chest
data = table: 0x22ed54c0
listeners = table: 0x1cc02870
tocall = table: 0xa525650
i = 1
fn = function - ../mods/workshop-1319379338/scripts/prefabs/qlc_chest.lua:26
../mods/workshop-1319379338/modmain.lua:20 in (local) fn (Lua) <19-21>
shard_id = 1001426458
data = table: 0x22ed54c0
../mods/workshop-1378549454/gemscripts/tools/shardrpc.lua:87 in () ? (Lua) <81-91>
shard_id = 1001426458
namespace = QLC
code = 4
string_args = return {{qlc_pair_id="16d3d206-ff6d-4dc2-bfc9-3fbb5a87044d",qlc_pair_shard="1001426458"}}
fn = function - ../mods/workshop-1319379338/modmain.lua:19
success = true
args = table: 0x237eebb0
=[C]:-1 in (method) CallShardRPC (C) <-1--1>
scripts/networkclientrpc.lua:1136 in (global) HandleRPCQueue (Lua) <1099-1144>
i = 1
fn = function - ../mods/workshop-1378549454/gemscripts/tools/shardrpc.lua:81
sender = 1001426458
data = table: 0x37627580
tick = true
scripts/update.lua:42 in () ? (Lua) <33-134>
dt = 0.01674011349678
server_paused = false

[02:09:57]: [string "../mods/workshop-1319379338/scripts/prefabs..."]:221: bad argument #2 to 'SetPosition' (number expected, got no value)
LUA ERROR stack traceback:
=[C]:-1 in (method) SetPosition (C) <-1--1>
../mods/workshop-1319379338/scripts/prefabs/qlc_chest.lua:221 in (upvalue) looking_for_unpaired_chest (Lua) <212-233>
../mods/workshop-1319379338/scripts/prefabs/qlc_chest.lua:555 in () ? (Lua) <555-555>
=(tail call):-1 in () (tail) <-1--1>
scripts/entityscript.lua:1112 in (method) PushEvent (Lua) <1099-1126>
../mods/workshop-1319379338/modmain.lua:20 in (local) fn (Lua) <19-21>
../mods/workshop-1378549454/gemscripts/tools/shardrpc.lua:87 in () ? (Lua) <81-91>
=[C]:-1 in (method) CallShardRPC (C) <-1--1>
scripts/networkclientrpc.lua:1136 in (global) HandleRPCQueue (Lua) <1099-1144>
scripts/update.lua:42 in () ? (Lua) <33-134>
最后由 五年Aimlab三秒成盒 编辑于; 2022 年 2 月 4 日 上午 7:20
Альф 2024 年 3 月 8 日 上午 12:41 
When using the "Loot Pump" (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2208128427) mod, you can endlessly dupe things in unlimited quantities.
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