Darkest Dungeon®

Darkest Dungeon®

'101 NEW TRINKETS!' Mod
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Pseudonomenclature  [开发者] 2018 年 8 月 16 日 上午 12:04
Bug Reports
Report bugs and crashes and general code mischief here!
最后由 Pseudonomenclature 编辑于; 2019 年 1 月 7 日 上午 3:34
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正在显示第 1 - 12 条,共 12 条留言
Chief 2018 年 8 月 16 日 上午 11:55 
The Infectious Cranium/Narcotic Fungus trinket seems to be bugged. It rapidly cycles back and forth between the two names
Pseudonomenclature  [开发者] 2018 年 8 月 17 日 下午 10:55 
引用自 Chief
The Infectious Cranium/Narcotic Fungus trinket seems to be bugged. It rapidly cycles back and forth between the two names
I think I fixed it. Is the problem persisting?
Vintage 2020 年 8 月 27 日 下午 8:17 
Ancestor's Flambeau is broken. When used, the torch will not go down. Not a single bit, unless you reduce it yourself. Please fix this, and it's definitely overpowered in this state.
Pseudonomenclature  [开发者] 2020 年 8 月 28 日 上午 1:34 
引用自 Retrograded
Ancestor's Flambeau is broken. When used, the torch will not go down. Not a single bit, unless you reduce it yourself. Please fix this, and it's definitely overpowered in this state.
That's exactly how it's supposed to work. All it does is save you a few torches.
Vintage 2020 年 8 月 30 日 下午 5:26 
You should probably fix the tooltip then, as it's quite misleading. And besides that, I still dislike the design, as it completely removes a feature from the game in torch management. Obviously this won't be a big deal for some people (as people like using the mod that removes level restrictions so champion heroes can go into easy dungeons) but for me I'm not a fan.

Also, it appears the tooltip for the inviting contract is bugged, may want to check that out.
最后由 Vintage 编辑于; 2020 年 8 月 30 日 下午 5:31
Pseudonomenclature  [开发者] 2020 年 8 月 30 日 下午 10:52 
引用自 Retrograded
You should probably fix the tooltip then, as it's quite misleading. And besides that, I still dislike the design, as it completely removes a feature from the game in torch management. Obviously this won't be a big deal for some people (as people like using the mod that removes level restrictions so champion heroes can go into easy dungeons) but for me I'm not a fan.

Also, it appears the tooltip for the inviting contract is bugged, may want to check that out.

It says "-100% torch burn rate", i.e. 100% - 100% = 0% torch burn rate. It says exactly what it's supposed to. It's still foolish not to bring a handful of torches though, because torch-reducing abilities from both heroes and enemies still apply.

Also, how do you mean the Inviting Contract tooltip is bugged? I don't see the issue.
最后由 Pseudonomenclature 编辑于; 2020 年 8 月 30 日 下午 10:53
Vintage 2020 年 8 月 31 日 下午 6:23 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2215988523

Are you sure it doesn't say -100% torch burn rate? This screenshot shows that it's -50%, and it's always been that way for me.
Pseudonomenclature  [开发者] 2020 年 8 月 31 日 下午 10:47 
引用自 Retrograded
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2215988523

Are you sure it doesn't say -100% torch burn rate? This screenshot shows that it's -50%, and it's always been that way for me.
This might sound weird but could you try putting this mod at or near the top of the load order and see if that works? Some other mod might have foolishly overwritten the tooltip to permanently say -50% instead of being variable.
Grim_Reaper 2022 年 10 月 3 日 下午 4:40 
This mod is not compatible with ActionJacks Weald enemy pack, both mods add a trinket called "Rabbit Foot" and they override each other.
Pseudonomenclature  [开发者] 2022 年 10 月 8 日 上午 11:12 
引用自 Grim_Reaper
This mod is not compatible with ActionJacks Weald enemy pack, both mods add a trinket called "Rabbit Foot" and they override each other.
Sadly there's not really anything I can do about that without causing major disruption, since changing the name of the trinket in the internals of the mod would cause it to be deleted from everyone's inventories.
Grim_Reaper 2022 年 10 月 8 日 下午 12:28 
引用自 Pseudonomenclature
引用自 Grim_Reaper
This mod is not compatible with ActionJacks Weald enemy pack, both mods add a trinket called "Rabbit Foot" and they override each other.
Sadly there's not really anything I can do about that without causing major disruption, since changing the name of the trinket in the internals of the mod would cause it to be deleted from everyone's inventories.

Yeah sadly that is the downside, but it's only a common so it wouldn't be hard to get again. Otherwise you could just put something in the description that tells people the rabbit foot trinket isn't compatible with ActionJacks Weald pack
GraySloth 2023 年 5 月 3 日 上午 4:24 
It seems like DROVER_DMGL_B is erroneously tag with "suppressing_fire" when it should be "bola"
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