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cep2_add_doors (optional)
cep2_add_loads (optional)
Phenotypes Set: (optional)
cep2_add_phenos1
+ cep2_add_phenos2
+ cep2_add_phenos3
+ cep2_add_phenos4
cep2_add_reforge (optional)
cep2_add_skies (optional)
CEP-Modified Tilesets: (optional)
cep2_add_tiles1
+ cep2_add_tiles2
Extended BioWare Tilesets + CEP-Modified Tilesets: (optional)
cep2_ext_tiles
+ cep2_add_tiles1
+ cep2_add_tiles2
cep2_build (optional)
cep2_custom (optional)
Required:
cep2_top_2_65
cep2_core0
cep2_core1
cep2_core2
cep2_core3
cep2_core4
cep2_core5
cep2_core6
cep2_core7
Not a Hak, but Required:
cep260.tlk
Outdated Haks:
The download includes other "cep2_" hak files that are not currently used,
but are kept available for backwards compatibility back to CEP 2.1 (meaning
a player with the current CEP can still play modules/PWs that were/are
built with older versions).
>Zunath gave me this info I'm just passing it on hope it helps you too
Other than that, I won't be a whole lot of help if you are using NWN:EE. I'm not personally using it yet (because the toolset crashes on me and my PW hasn't changed to EE yet).
But yeah, it is crashing when I try to use some features, right now I made a copy of my module to test CEP stuff, while I keep the main work on the vanilla stuff.
Anyway, thanks for the help.