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When you say VR mode, is that just purely a VR headset mode with basic gamepad input, or with independent motion controls as well?
It'll be difficult for me to figure out since I don't have a VR setup, but will give things a look over to see if I've missed anything blindingly obvious in the physics and VR configuration of the room and mod.
The VR headset i'm using is a quest 2, using quest 2 controllers. So picking up, rotating the bombs, and pointing at selectable objects/wires/buttons are done with motion, but everything else is done with button controls.
I've tried out some more mods and VR mode just seems to break a lot of things unfortunately (such as the bombs themselves falling through desks and floors like the walkie talkie does).
I know nothing about coding but i imagine VR mode might just sometimes break collision on some objects or solid surfaces (such as the desk / conveyor belt / crates).