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报告翻译问题








http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=628370631
If you do, those helmet attachments might work well for certain variations. Those tubes in particular are a HAZMAT variant IIRC (that's what it said in the game itself).
Can I also suggest putting the upper props in the lower props as well to combine helmet attachments?
https://orig00.deviantart.net/f9af/f/2018/022/6/6/carry_out_by_rookie425-dc0vjiq.png
https://orig00.deviantart.net/60bf/f/2018/023/8/7/scenery_test_by_rookie425-dc0ys4a.png
I know the parts are on your Noble Team mod, but if you can't hack the bits and bobs off, the only other suggestion I have is Eternal's armor mod.
The armor legs are too shiny, it would be nice if there was a matte finish to them.
Also, do you have plans to update the textures to be on par with the helmet? Because from what i see so far is that the helmet has the best texture compared to the armor.
3rd, when the ODST under suit is by itself, you can see clipping seeing through the chracter model, as well as behind the ODST chest plate. these are just lil things i noticed just now. But other than that, It is more than enough to playt with right now. And once again, Thanks for this project!
@VexTrooper, Can't touch the H2A ODST Armor for now.
I'm not Vulv, but if you're considering variants, can I suggest chestplates with XCOM class symbols?
If you can edit the textures this way as well, maybe the ODST Insurrectionists from RVB? They also have unique helmets with different color schemes (ie Sharkface, but a couple of them also have stripes that aren't in any of the actual games).
https://vignette.wikia.nocookie.net/rvb/images/4/41/UNSC.png/revision/latest?cb=20110920021907
As a side note, they have the leg stripes I was talking about earlier.
@RacingM3GTR, Alright, I'll check it out, thanks.
https://www.halopedia.org/images/0/0b/Sunray1-1.png