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But there are some issues with the balance and gameplay that makes the map not play as well as it looks. The biggest issue is the spawn protection for the USMC default spawn for A and B. The US spawn protection needs to be pushed forward, and more cover (both hard and soft) should be added to the US approach to the town. Things like burning aircraft remains or a billboard would help prevent the NLF from blasting the US forces the moment they run over the hill. The US forces could also use some extra heavy weapons and tickets (probably an extra 50 and an extra Grenadier or Combat engineer).
Also, less important, the temple (E) could use just a little bit more furnishing. But that's really about all that needs fixing!