Garry's Mod

Garry's Mod

WAC Community 4
Fault in Burnout 2016년 1월 30일 오후 3시 18분
Nocollide vs. Nodamage
Working on a project, and Im trying to get it so that when stuff is swing around from the sky crane it doesn't damage the helicopter. NoCollide, while it does allow the cargo to phase through, still damages the helicopter. Is there away (other than turning damage off in general) to prevent the helicopter from taking damage from whatever it is holding (or Nocollided with)
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Divided  [개발자] 2016년 1월 31일 오전 7시 43분 
Not without editing WAC code I don't think so unfortunately
Fault in Burnout 2016년 2월 1일 오전 8시 22분 
Darn. Oh well
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