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报告翻译问题








1. With a fade_in (func_fade_in?) of 0.5 seconds colored red.
2. It doesn't really load, it teleports the player between the rooms and I hide that with a fade out/in. You can't just teleport the player, a player_teleport simply does not work. I used a script made by Rectus, you can find it and an example map here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=757435228
3. Haha! It isn't really a monster, it's the model of a monster parented to a func_train(track_train?) which follows a path.
I think I can get ragdoll animations to play too, but these models simply don't have a bone structure to use.
Hope this helps! Cheers!