ARK: Survival Evolved

ARK: Survival Evolved

Additional Aberrant Dinos
sailorgamer63 2021 年 7 月 16 日 上午 1:19
More spawn disable codes.
Maybe it is becouse I am very bad at coding but can someone please post all of the spawn disable codes becouse I don't want to make the mod too OP. (PS sorry for my bad English, I'm Dutch.)
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mxforlife 2021 年 11 月 16 日 上午 4:54 
In Game.ini below header [/script/shootergame.shootergamemode]

NPCReplacements=(FromClassName="Allo_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Ammonite_Character_BP_AADAberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Archa_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Beaver_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Deinonychus_Character_BP_AADAberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Deathworm_Character_BP_AADAberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Dilo_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Dimorph_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Direwolf_Character_BP_AADAberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Euryp_Character_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Galli_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Jerboa_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Jugbug_Character_BP_AADAberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Kaprosuchus_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Kentro_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Mantis_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Megalania_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Megatherium_Character_BP_AADAberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Moth_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Moth_Character_BP_Aberrant_BD_C",ToClassName="")
NPCReplacements=(FromClassName="NightWyvern_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Oviraptor_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Pachyrhino_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Phiomia_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Procoptodon_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Ptero_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Quetz_Character_BP_AADAberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Rex_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="RockGolem_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Saber_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="SpiderS_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Stag_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Tapejara_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Terrorbird_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Therizino_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Thylacoleo_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Troodon_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Unicorn_Character_BP_AADAberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Yutyrannus_Character_BP_Aberrant_C",ToClassName="")

! Two "possible" future fliers. (not yet implemented)

NPCReplacements=(FromClassName="Argent_Character_BP_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Griffin_Character_BP_Aberrant_C",ToClassName="")

! If you run both KBD and AAD you need to "replace" the KBD versions that overrides the AAD versions instead. (Or disable them in GUS.ini see Krakens Better Dinos for instructions on how)

NPCReplacements=(FromClassName="BDAmmonite_Character_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="BDEuryp_Character_Aberrant_C",ToClassName="")
NPCReplacements=(FromClassName="Oviraptor_Character_BP_Aberrant_BD_C",ToClassName="")
NPCReplacements=(FromClassName="Pachyrhino_Character_BP_Aberrant_BD_C",ToClassName="")
NPCReplacements=(FromClassName="Stag_Character_BP_Aberrant_BD_C",ToClassName="")

! And finally the Tek Rex that is added as a small chance to spawn in place of the Aberrant Rex.

NPCReplacements=(FromClassName="BionicRex_Character_BP_C",ToClassName="")


Hopefully this includes all current dinos. So just copy and past into you config and remove the rows for the dinos you want to keep in the game.
最后由 mxforlife 编辑于; 2021 年 11 月 19 日 下午 4:32
sailorgamer63 2021 年 11 月 20 日 下午 2:15 
thx mate
"Hard Tack" Tom 2022 年 2 月 10 日 上午 12:15 
thanks for this! was about to ask myself

Wanted to disable the aberrant rex so i still had a reason to tame a reaper.
Ex-P Gage 2024 年 10 月 2 日 下午 6:00 
Unless you running a no Tek Variant or staying only on Aberration, otherwise disabling the Tek Rex would disable them on all maps which would mean you wont see them anywhere and its going to be Herbivore Paradise on Gen1's Lunar Biome with the exception of Tek Raptors, Reapers, and the Drones.
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