安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
;general pattern follows as such, entries must go in order, though you can leave them blank
;+________Armor=(Torso=, Legs=, Arms=, LeftArm=, RightArm=, LeftArmDeco=, RightArmDeco=, Thighs=, TorsoDeco=, RightForearm=, LeftForearm=, Shins=,)
;there is no real way to affect kevlar cosmetics and not affect saved cosmetics on a soldier. Kevlar cosmetics are auto-generated by the game and saved, so either I always overwrite non-character pool soldiers, or we just have kevlar as the unorganized tier.
;default assumption is that you won't be messing around with kevlar that much on non-randoms, but you can change it here.
AffectKevlar = true;
;character templates that can be used for this mod
+AllowedRaces=Soldier
+AllowedRaces=AsariSoldier
+AllowedRaces=TwilekSoldier
;kevlar
+MaleMediumKevlarArmor=(Torso=CnvMed_Std_A_M, Legs=CnvMed_Std_A_M, Arms=CnvMed_Std_A_M)
+FemaleMediumKevlarArmor=(Torso=CnvMed_Std_A_F, Legs=CnvMed_Std_A_F, Arms=CnvMed_Std_A_F)
;plated
+MaleLightPlatedArmor=(Torso=PltLgt_Std_Torso_A_M, Legs=PltLgt_Std_Legs_A_M, Arms=PltLgt_Std_Arms_A_M)
+MaleMediumPlatedArmor=(Torso=PltMed_Std_A_M, Legs=PltMed_Std_A_M, Arms=PltMed_Std_A_M)
+MaleHeavyPlatedArmor=(Torso=PltHvy_Std_A_M, Legs=PltHvy_Std_A_M, Arms=PltHvy_Std_A_M)
+FemaleLightPlatedArmor=(Torso=PltLgt_Std_A_F, Legs=PltLgt_Std_A_F, Arms=PltLgt_Std_A_F)
+FemaleMediumPlatedArmor=(Torso=PltMed_Std_A_F, Legs=PltMed_Std_A_F, Arms=PltMed_Std_A_F)
+FemaleHeavyPlatedArmor=(Torso=PltHvy_Std_A_F, Legs=PltHvy_Std_A_F, Arms=PltHvy_Std_A_F)
;powered
+MaleLightPoweredArmor=(Torso=PwrLgt_Std_A_M, Legs=PwrLgt_Std_A_M, Arms=PwrLgt_Std_A_M)
+MaleMediumPoweredArmor=(Torso=PwrMed_Std_A_M, Legs=PwrMed_Std_A_M, Arms=PwrMed_Std_A_M)
+MaleHeavyPoweredArmor=(Torso=PwrHvy_Std_A_M, Legs=PwrHvy_Std_A_M, Arms=PwrHvy_Std_A_M)
+FemaleLightPoweredArmor=(Torso=PwrLgt_Std_A_F, Legs=PwrLgt_Std_A_F, Arms=PwrLgt_Std_A_F)
+FemaleMediumPoweredArmor=(Torso=PwrMed_Std_A_F, Legs=PwrMed_Std_A_F, Arms=PwrMed_Std_A_F)
+FemaleHeavyPoweredArmor=(Torso=PwrHvy_Std_A_F, Legs=PwrHvy_Std_A_F, Arms=PwrHvy_Std_A_F)
;kevlar
+FemaleKevlarArmor=(Torso=S9MTK_CAMO_torso_F_KEV, Legs=S9MTK_CAMO_legs_F_KEV, Arms=S9MTK_CAMO_Arms_F_KEV)
;plated
+FemaleLightPlatedArmor=(Torso=S9MTK_CAMO_torso_F_LPLT, Legs=S9MTK_CAMO_legs_F_LPLT, Arms=S9MTK_CAMO_Arms_F_LPLT)
+FemaleMediumPlatedArmor=(Torso=S9MTK_CAMO_torso_F_MPLT, Legs=S9MTK_CAMO_legs_F_MPLT, Arms=S9MTK_CAMO_Arms_F_MPLT)
+FemaleHeavyPlatedArmor=(Torso=S9MTK_CAMO_torso_F_HPLT, Legs=S9MTK_CAMO_legs_F_HPLT, Arms=S9MTK_CAMO_Arms_F_HPLT)
;powered
+FemaleLightPoweredArmor=(Torso=S9MTK_CAMO_torso_F_LPOW, Legs=S9MTK_CAMO_legs_F_LPOW, Arms=S9MTK_CAMO_Arms_F_LPOW)
+FemaleMediumPoweredArmor=(Torso=S9MTK_CAMO_torso_F_MPOW, Legs=S9MTK_CAMO_legs_F_MPOW, Arms=S9MTK_CAMO_Arms_F_MPOW)
+FemaleHeavyPoweredArmor=(Torso=S9MTK_CAMO_torso_F_HPOW, Legs=S9MTK_CAMO_legs_F_HPOW, Arms=S9MTK_CAMO_Arms_F_HPOW)
;kevlar
+FemaleKevlarArmor=(Torso=S9MTK_NHT_torso_F_KEV, Legs=S9MTK_NHT_legs_F_KEV, Arms=S9MTK_NHT_Arms_F_KEV)
;plated
+FemaleLightPlatedArmor=(Torso=S9MTK_NHT_torso_F_LPLT, Legs=S9MTK_NHT_legs_F_LPLT, Arms=S9MTK_NHT_Arms_F_LPLT)
+FemaleMediumPlatedArmor=(Torso=S9MTK_NHT_torso_F_MPLT, Legs=S9MTK_NHT_legs_F_MPLT, Arms=S9MTK_NHT_Arms_F_MPLT)
+FemaleHeavyPlatedArmor=(Torso=S9MTK_NHT_torso_F_HPLT, Legs=S9MTK_NHT_legs_F_HPLT, Arms=S9MTK_NHT_Arms_F_HPLT)
;powered
+FemaleLightPoweredArmor=(Torso=S9MTK_NHT_torso_F_LPOW, Legs=S9MTK_NHT_legs_F_LPOW, Arms=S9MTK_NHT_Arms_F_LPOW)
+FemaleMediumPoweredArmor=(Torso=S9MTK_NHT_torso_F_MPOW, Legs=S9MTK_NHT_legs_F_MPOW, Arms=S9MTK_NHT_Arms_F_MPOW)
+FemaleHeavyPoweredArmor=(Torso=S9MTK_NHT_torso_F_HPOW, Legs=S9MTK_NHT_legs_F_HPOW, Arms=S9MTK_NHT_Arms_F_HPOW)
;kevlar
+FemaleKevlarArmor=(Torso=S9MTK_GIG1_torso_F_KEV, Legs=S9MTK_GIG1_legs_F_KEV, Arms=S9MTK_GIG1_Arms_F_KEV)
;plated
+FemaleLightPlatedArmor=(Torso=S9MTK_GIG1_torso_F_LPLT, Legs=S9MTK_GIG1_legs_F_LPLT, Arms=S9MTK_GIG1_Arms_F_LPLT)
+FemaleMediumPlatedArmor=(Torso=S9MTK_GIG1_torso_F_MPLT, Legs=S9MTK_GIG1_legs_F_MPLT, Arms=S9MTK_GIG1_Arms_F_MPLT)
+FemaleHeavyPlatedArmor=(Torso=S9MTK_GIG1_torso_F_HPLT, Legs=S9MTK_GIG1_legs_F_HPLT, Arms=S9MTK_GIG1_Arms_F_HPLT)
;powered
+FemaleLightPoweredArmor=(Torso=S9MTK_GIG1_torso_F_LPOW, Legs=S9MTK_GIG1_legs_F_LPOW, Arms=S9MTK_GIG1_Arms_F_LPOW)
+FemaleMediumPoweredArmor=(Torso=S9MTK_GIG1_torso_F_MPOW, Legs=S9MTK_GIG1_legs_F_MPOW, Arms=S9MTK_GIG1_Arms_F_MPOW)
+FemaleHeavyPoweredArmor=(Torso=S9MTK_GIG1_torso_F_HPOW, Legs=S9MTK_GIG1_legs_F_HPOW, Arms=S9MTK_GIG1_Arms_F_HPOW)
;kevlar
+FemaleKevlarArmor=(Torso=S9MTK_SUN_torso_F_KEV, Legs=S9MTK_SUN_legs_F_KEV, Arms=S9MTK_SUN_Arms_F_KEV)
;plated
+FemaleLightPlatedArmor=(Torso=S9MTK_SUN_torso_F_LPLT, Legs=S9MTK_SUN_legs_F_LPLT, Arms=S9MTK_SUN_Arms_F_LPLT)
+FemaleMediumPlatedArmor=(Torso=S9MTK_SUN_torso_F_MPLT, Legs=S9MTK_SUN_legs_F_MPLT, Arms=S9MTK_SUN_Arms_F_MPLT)
+FemaleHeavyPlatedArmor=(Torso=S9MTK_SUN_torso_F_HPLT, Legs=S9MTK_SUN_legs_F_HPLT, Arms=S9MTK_SUN_Arms_F_HPLT)
;powered
+FemaleLightPoweredArmor=(Torso=S9MTK_SUN_torso_F_LPOW, Legs=S9MTK_SUN_legs_F_LPOW, Arms=S9MTK_SUN_Arms_F_LPOW)
+FemaleMediumPoweredArmor=(Torso=S9MTK_SUN_torso_F_MPOW, Legs=S9MTK_SUN_legs_F_MPOW, Arms=S9MTK_SUN_Arms_F_MPOW)
+FemaleHeavyPoweredArmor=(Torso=S9MTK_SUN_torso_F_HPOW, Legs=S9MTK_SUN_legs_F_HPOW, Arms=S9MTK_SUN_Arms_F_HPOW)
;kevlar
+FemaleKevlarArmor=(Torso=S9MTK_CYB_torso_F_KEV, Legs=S9MTK_CYB_legs_F_KEV, Arms=S9MTK_CYB_Arms_F_KEV)
;plated
+FemaleLightPlatedArmor=(Torso=S9MTK_CYB_torso_F_LPLT, Legs=S9MTK_CYB_legs_F_LPLT, Arms=S9MTK_CYB_Arms_F_LPLT)
+FemaleMediumPlatedArmor=(Torso=S9MTK_CYB_torso_F_MPLT, Legs=S9MTK_CYB_legs_F_MPLT, Arms=S9MTK_CYB_Arms_F_MPLT)
+FemaleHeavyPlatedArmor=(Torso=S9MTK_CYB_torso_F_HPLT, Legs=S9MTK_CYB_legs_F_HPLT, Arms=S9MTK_CYB_Arms_F_HPLT)
;powered
+FemaleLightPoweredArmor=(Torso=S9MTK_CYB_torso_F_LPOW, Legs=S9MTK_CYB_legs_F_LPOW, Arms=S9MTK_CYB_Arms_F_LPOW)
+FemaleMediumPoweredArmor=(Torso=S9MTK_CYB_torso_F_MPOW, Legs=S9MTK_CYB_legs_F_MPOW, Arms=S9MTK_CYB_Arms_F_MPOW)
+FemaleHeavyPoweredArmor=(Torso=S9MTK_CYB_torso_F_HPOW, Legs=S9MTK_CYB_legs_F_HPOW, Arms=S9MTK_CYB_Arms_F_HPOW)