Garry's Mod

Garry's Mod

SW Map : Venator
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Longshot133 2018 年 1 月 4 日 下午 4:30
Questions and suggestions
If you have any questions or suggestions for the map. (also KingPommes if you don't want this sorry just trying to help ;P )
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正在显示第 1 - 15 条,共 415 条留言
Longshot133 2018 年 1 月 4 日 下午 4:31 
will the map be updated in the future so all the cannons work in the bridge as well as the second side hangar existing
An AMX-40 Duck 2018 年 1 月 4 日 下午 4:36 
M'aiq believes that NPC Nodes will make this map all the more desirable
最后由 An AMX-40 Duck 编辑于; 2018 年 1 月 6 日 上午 10:27
Ren 2018 年 1 月 4 日 下午 5:11 
In the Starfighter Command Bridge, what does the button next to the alarm do?
Kalash 2018 年 1 月 4 日 下午 5:25 
This map is amazing! I would absolutely LOVE to see a providence map in the future!!!
Jakob | KingPommes  [开发者] 2018 年 1 月 4 日 下午 6:21 
The other turbolasers and hangar had to be cut to get the map to compile in the first place in sorry
Jakob | KingPommes  [开发者] 2018 年 1 月 4 日 下午 6:22 
The other botton is supposed to enable a visual alarm. This is currently beugen dir Multiplayer. See it in singleplayer.
Jakob | KingPommes  [开发者] 2018 年 1 月 4 日 下午 6:22 
Ai nodes will come shortly
Ren 2018 年 1 月 4 日 下午 6:28 
Is it possible the Hangar and Turbolasers will be re-added?
Longshot133 2018 年 1 月 4 日 下午 6:29 
OR have the laser by the main hangar useable?
SPARKYWOLF123 2018 年 1 月 4 日 下午 6:33 
@KingPommes would it be possible to split the map content into parts. Would that let you compile more?
Dylan 2018 年 1 月 4 日 下午 6:48 
@KingPommes what do you mean by AI Nodes?
Ren 2018 年 1 月 4 日 下午 6:54 
@Dylan [CIV] He means for the AI to work and move around, and actually follow targets. Not just stand around. It also improves their line of sight.
PokerGuh 2018 年 1 月 4 日 下午 7:26 
Maybe Allow The Power Source To Be Disabled Allowing The Ship To Go Dark And Enable Emergency Power Or Something Like That.
Ren 2018 年 1 月 4 日 下午 7:39 
Did you really have to capitalize every word in that sentence?
Kylo 2018 年 1 月 4 日 下午 7:43 
How do you initiate and go through hyperspace becaue the description dosnt give much detail on how to tbh
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