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报告翻译问题








The idea of fighting in destroyed cities to create more depth of destruction. Perhaps burning fires and collapsed churches/ houses/ barracks with more paved roads. thoughts?
That sounds like an idea worth exploring. I'd have to think a bit about it and it probably would be some work to make. Don't expect it tomorrow ;)
Excellent! I'll leave the idea in your capable hands :)
Always nice to have the option to play on something realistic, and sometimes switch it up to something more simple and goofy!
There is actually one goofy easter egg map in there already, good luck finding it though :3, but I'll think about this, if I add something like this, I would put them under a seperate category.
And greeeat, now I gotta find this goofy easter egg map! =P
GL!
I added more variations for medium sized maps like you suggested in the comments in the most recent update.
(New mapsize options (Medium & Very large): current options now are : tiny (256), normal(320), medium (400), large (480), very large (560), huge (640))
Very nice! Thank you. =)
Hello! Could you add more options for large size cards? For example, the size is 1024 or as it was in the old versions of the Cossacks. I made it possible to select a map of size 1024 according to Carlos' guide, but unfortunately there is a bug that I can not overcome - green water on the minimap. It would be cool if you did something like that and I could fight my friends on extremely giant maps, like in the old versions of Cossacks.
I mean that in one location partly the Mediterranean and partly islands could appear. Partially desert, partly the location is forests, and partly is tundra. I think this would be a good solution for large continental locations and would add variety.