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However, if you are outside your colony and attempt to reset a rider when leaving, say, an encounter map your mounts are still immediately lost forever, which is just... what. Why. Why does a horse riding mod and an space ship mod cause such a weird and irritating problem when used together.
My current colony in the tundra is experiencing this with a warg. I saw in the bugs forum from a month or so ago on this issue that a Harmony log could be generated by pressing ctrl +F12. However, when I tried that key combination, it just toggles my UI. I'm more than happy to provide a log, or otherwise help, but not sure how.
I'm also able to produce traces if necessary.
Exception in JobDriver tick for pawn Alpaca119117 driver=JobDriver_Mounted (toilIndex=1) driver.job=(Mounted (Job_868657) A=Thing_Human153611)
System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCore.Jobs.JobDriver_Mounted.<waitForRider>b__8_0 () [0x000ac] in <a6bd353c02dd4acca265c90c6e07c3a2>:0
at (wrapper dynamic-method) Verse.AI.JobDriver.DMD<DMD<DriverTick_Patch1>?-850724736::DriverTick_Patch1>(Verse.AI.JobDriver)
Verse.Log:Warning(String, Boolean)
Verse.AI.JobUtility:DMD<DMD<TryStartErrorRecoverJob_Patch0>?936616064::TryStartErrorRecoverJob_Patch0>(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:DMD<DMD<DriverTick_Patch1>?-850724736::DriverTick_Patch1>(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:DMD<DMD<Tick_Patch3>?-1066274560::Tick_Patch3>(Pawn)
Verse.TickList:Tick()
Verse.TickManager:DMD<DMD<DoSingleTick_Patch1>?1881101184::DoSingleTick_Patch1>(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:DMD<DMD<UpdatePlay_Patch2>?-645005440::UpdatePlay_Patch2>(Game)
Verse.Root_Play:Update()
Moved a few tiles away and made camp with the Make Camp mod.
I reformed the caravan, set my pawn as riding the muffalo.
Immediately got the Caravan Lost message informing me that my Muffalo was gone.
Here is the log:
https://gist.github.com/d4d02f8ffac1eb727cbd63f2a622f797
Also, I use more mods than I can count. So, I always assume it's a mod conflict issue.
It'd just be nice to figure out which one so I can try to find some kind of fix.