边缘世界 RimWorld

边缘世界 RimWorld

Giddy-up! Caravan
roolo  [开发者] 2018 年 1 月 2 日 上午 2:20
Bug reports
Please report any oddities and errors, including mod conflicts. Clearly descibe what happens, and how to reproduce the behaviour. Also please use the Hugslib error reporting feature by pressing ctrl+f12 after the issue occurs. Without a log, I can't do much in most cases.
最后由 roolo 编辑于; 2020 年 7 月 9 日 上午 2:17
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正在显示第 1 - 15 条,共 116 条留言
Eshmockmock 2018 年 1 月 2 日 上午 2:32 
Got the simpleside arms conflict which prevents factions from spawning during world gen on any new game any seed so far. Thanks for all you do.

Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
at GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix (Verse.Pawn&,single&) <0x00029>
at (wrapper dynamic-method) RimWorld.MassUtility.Capacity_Patch3 (Verse.Pawn) <0x00081>
at SimpleSidearms.utilities.StatCalculator.canCarrySidearm (Verse.ThingDef,Verse.Pawn,string&) <0x00026>
at SimpleSidearms.utilities.StatCalculator.canCarrySidearm (Verse.ThingDef,Verse.Pawn) <0x0001e>
at SimpleSidearms.rimworld.PawnSidearmsGenerator.TryGenerateSidearmsFor (Verse.Pawn) <0x004b3>
at SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor (Verse.Pawn,Verse.PawnGenerationRequest) <0x00010>
at (wrapper dynamic-method) Verse.PawnGenerator.GenerateGearFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00084>
at Verse.PawnGenerator.GeneratePawnInternal (Verse.PawnGenerationRequest) <0x005b9>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x00047>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef,RimWorld.Faction) <0x00127>
at RimWorld.Faction.GenerateNewLeader () <0x001ec>
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionDef) <0x00277>
at RFC_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix () <0x00668>
at (wrapper dynamic-method) RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch1 () <0x0001b>
at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (string) <0x0002e>
at RimWorld.Planet.WorldGenerator.GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x001ac>

Verse.Log:Error(String)
RimWorld.Planet.WorldGenerator:GenerateWorld(Single, String, OverallRainfall, OverallTemperature)
RimWorld.Page_CreateWorldParams:<CanDoNext>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
最后由 Eshmockmock 编辑于; 2018 年 1 月 2 日 上午 2:34
roolo  [开发者] 2018 年 1 月 2 日 上午 3:05 
引用自 SniperPilot
Got the simpleside arms conflict which prevents factions from spawning during world gen on any new game any seed so far. Thanks for all you do.

(...)

Thanks for your bug report! I was working on a fix while you posted the bug report, and I just uploaded it. Could you confirm if the issue is solved?


Eshmockmock 2018 年 1 月 2 日 上午 9:42 
I should have stayed up a bit longer! Thank you! it works now!! :D
GeekyMama95 2018 年 1 月 2 日 下午 10:48 
is there any known mod incompatibilities yet? cuz i think im having issues with mine... i just dont know how to tell and i wasnt until i added in this one i have your other giddy up mods in my mod list... let me know if u need any info or if there is another discussion
最后由 GeekyMama95 编辑于; 2018 年 1 月 2 日 下午 10:50
roolo  [开发者] 2018 年 1 月 2 日 下午 11:55 
引用自 DarthRuble
is there any known mod incompatibilities yet? cuz i think im having issues with mine... i just dont know how to tell and i wasnt until i added in this one i have your other giddy up mods in my mod list... let me know if u need any info or if there is another discussion

No there's no conflict reported that's not fixed yet, so please provide some info on what goes wrong exactly. Also please check if errors pop up in the log (using the instructions posted above)
Genebra_Chan 2018 年 3 月 28 日 下午 6:54 
I dunno if i just dont understand how to make the mod work (i mean my pawns ride the animals on caravans) or if is a bug on load order or something (unlikely, because i use very few mods and follow good mod ordering guides and practices). Anyway, here is the error log that i get when i start the game:



ReflectionTypeLoadException getting types in assembly GiddyUpCaravan: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0

Loader exceptions:
=> System.TypeLoadException: Could not load type 'GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow+<>c__DisplayClass3_0' from assembly 'GiddyUpCaravan, Version=0.18.1.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow+<>c__DisplayClass3_1' from assembly 'GiddyUpCaravan, Version=0.18.1.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow+<>c__DisplayClass3_2' from assembly 'GiddyUpCaravan, Version=0.18.1.0, Culture=neutral, PublicKeyToken=null'.

Verse.Log:Error(String)
Verse.ModAssemblyHandler:AssemblyIsUsable(Assembly)
Verse.ModAssemblyHandler:ReloadAll()
Verse.ModContentPack:ReloadContent()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()


I love your mods, i use them all, but this is the only one that i cant get running (maybe its just sheer stupidity.
PS: not my main language
roolo  [开发者] 2018 年 3 月 28 日 下午 11:01 
@lukaskalho. Could you go in-game, press ctrl+f12, and post the link to the log here? This'll probably give me the information I need to help.

PS: your English seems to be just fine :).
[DKS] Killaim 2018 年 4 月 1 日 上午 5:27 
i had a issue where for unknown reasons my caravan on return from a event (save a hostage)

they got there very quickly as expected 1 dayish , but the return trip was suddenly 6+ days.

all my pawns had healed before leaving (except one who had a broken bone that could not heal) but he was on a mount.

the hostage did not have a mount to ride back, but i tried to remove the hostage from the group and the mounted caravan still was super slow.

there did not seem to be any good reason why they were suddenly so slow on return.
roolo  [开发者] 2018 年 4 月 1 日 上午 5:31 
引用自 DKS Killaim
i had a issue where for unknown reasons my caravan on return from a event (save a hostage)

they got there very quickly as expected 1 dayish , but the return trip was suddenly 6+ days.

all my pawns had healed before leaving (except one who had a broken bone that could not heal) but he was on a mount.

the hostage did not have a mount to ride back, but i tried to remove the hostage from the group and the mounted caravan still was super slow.

there did not seem to be any good reason why they were suddenly so slow on return.

This is vanilla behaviour and is not caused by Giddy-up. What happened is that winter approached. If part of your travel back is during winter, it takes much longer.
[DKS] Killaim 2018 年 4 月 2 日 上午 4:47 
引用自 roolo
引用自 DKS Killaim
i had a issue where for unknown reasons my caravan on return from a event (save a hostage)

they got there very quickly as expected 1 dayish , but the return trip was suddenly 6+ days.

all my pawns had healed before leaving (except one who had a broken bone that could not heal) but he was on a mount.

the hostage did not have a mount to ride back, but i tried to remove the hostage from the group and the mounted caravan still was super slow.

there did not seem to be any good reason why they were suddenly so slow on return.

This is vanilla behaviour and is not caused by Giddy-up. What happened is that winter approached. If part of your travel back is during winter, it takes much longer.

huh... ok thats dumb. it was like from 0.7 days travel time to 6.8 days.
any chance of a way to disable that? it does not make any sense to me - especially not when the guys are mounted up.
roolo  [开发者] 2018 年 4 月 2 日 上午 5:23 
引用自 DKS Killaim
引用自 roolo

This is vanilla behaviour and is not caused by Giddy-up. What happened is that winter approached. If part of your travel back is during winter, it takes much longer.

huh... ok thats dumb. it was like from 0.7 days travel time to 6.8 days.
any chance of a way to disable that? it does not make any sense to me - especially not when the guys are mounted up.

I'm not going to use my mod to undo certain design decisions that were made in the base game. That's not within the responsibility of my mod, and would upset people that like the fact travelling in the winter is much slower in the base game. If you don't like it, you can just use the mod options to increase the movement bonus in the winter to your likings. You'd have to manually do that each time it becomes summer or winter.
Entropy0 2018 年 4 月 28 日 上午 7:43 
I've got the same problem as lukaskalho - I've confirmed that the mod doesn't load even when there are no mods loaded other then Core, Hugs, Core+Caravan.
Interestingly, the upload function for logs seems to be broken for me as well, so here is a pb link for my log:
https://pastebin.com/k567UUnv
and the trace:
https://pastebin.com/rvA6t7Uv
Hope that helps for fixing this. Would really like to use the mod :/
roolo  [开发者] 2018 年 4 月 28 日 上午 11:34 
引用自 Entropy0
I've got the same problem as lukaskalho - I've confirmed that the mod doesn't load even when there are no mods loaded other then Core, Hugs, Core+Caravan.
Interestingly, the upload function for logs seems to be broken for me as well, so here is a pb link for my log:
https://pastebin.com/k567UUnv
and the trace:
https://pastebin.com/rvA6t7Uv
Hope that helps for fixing this. Would really like to use the mod :/


I recommend you to go to the mods folder of Rimworld (Google where to find it) and delete all Giddy-up mods manually, and then subscribe again afterwards. My guess is that something went wrong with the steam auto update system. Let me know if this works.
最后由 roolo 编辑于; 2018 年 4 月 28 日 上午 11:35
Entropy0 2018 年 4 月 28 日 下午 12:39 
引用自 roolo
I recommend you to go to the mods folder of Rimworld (Google where to find it) and delete all Giddy-up mods manually, and then subscribe again afterwards. My guess is that something went wrong with the steam auto update system. Let me know if this works.
I'm actually using the DRM-free version of RimWorld; just posting here because this thread was the only hit when googling for the error message.

Deleted and redownloaded Core and Caravan, but the problem persists :/
roolo  [开发者] 2018 年 4 月 28 日 下午 1:09 
Ok, are you sure you downloaded all the latest versions? In the log you posted it showed that your core is still 18.5.0 while the latest is 18.7.x, did the error log still say 18.5.0 after redownloading? If so, did you really delete the folders or did you just overwrite? Overwriting doesn't work since that won't remove the file I suspect is causing you trouble.

And you did follow the load order, right? So first Core, then hugslib, then Giddy-up core, then the rest?
最后由 roolo 编辑于; 2018 年 4 月 28 日 下午 1:27
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