ARK: Survival Evolved

ARK: Survival Evolved

Immersive Taming
Jules 2019 年 4 月 3 日 下午 12:49
Congrats on the sponsorship! Now here's some feature requests :D
I mentioned this before elsewhere, but it would be really helpful for tuning to be able to control the length of the taming stages and what can contribute to progress in each. For instance, I'd like to be able to set the taming process to something like first 50% combat only, then 30% throw feeding only, then have trust and allow petting / care for 15%, then hand feeding only as the final step.

I'd also like to renew my suggestion for a structures check to prevent trap taming. It's too easy to build traps with just gates, which don't count as foundations.
Ofc, ini options are always preferred so everyone can get the experience they want. I just think this would take a great mod and make it superb :)

As always, thanks for your efforts in modding this up!
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Conrad Xa 2019 年 4 月 3 日 下午 1:28 
In my dreams, this sort of "what does what" customization is also available per creature or per creature class, possibly with sensible defaults.

E.g., creatures who require combat tame could be "more impressed" than self-defending herbivores when you defeat their enemies. Or for some creatures it might be cool to not allow petting or care to have much effect (i.e. you must protect or defeat or etc.)

I really like the idea of having to fight alongside a vicious predator for quite a while before you really gain its trust. It might need to be coupled with an increased grace period for accidentally hitting them, though!
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