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报告翻译问题
E.g., creatures who require combat tame could be "more impressed" than self-defending herbivores when you defeat their enemies. Or for some creatures it might be cool to not allow petting or care to have much effect (i.e. you must protect or defeat or etc.)
I really like the idea of having to fight alongside a vicious predator for quite a while before you really gain its trust. It might need to be coupled with an increased grace period for accidentally hitting them, though!
.