Stellaris
Distant Origin
Solar-Eruption 2025년 9월 30일 오전 3시 51분
Potentially dumb question: How do you get rid of the negative modifiers in an ecumenopolis start?
How do you get rid of the "dwindling stockpiles" "shortages" and "rations" modifiers? I've got minerals under control, shouldn't they go away now?