Source Filmmaker

Source Filmmaker

Five Nights at Freddy's - Models by RynFox [OFFICIAL RELEASE]
ᘯ Nai 25. dec. 2017 kl. 12:12
how do I remove darker parts reflection??
https://gyazo.com/5a1142dba5f7e9a529b3be7ca1021f37

such as endo parts and freddy's accessories, they still reflect at darkness and well it's kinda annoying, how do I remove them?
Sidst redigeret af ᘯ Nai; 25. dec. 2017 kl. 12:12
< >
Viser 1-15 af 16 kommentarer
AjiZu 25. dec. 2017 kl. 14:13 
try changing the phong, that mght work, idk
76561198253826237 25. dec. 2017 kl. 14:32 
Kinda? XD (well i dont sue it but it not looks cool this reflection)
76561198260671390 25. dec. 2017 kl. 17:36 
disable lighting, click the viewport and then re enable it, if that doesn't work, well... I can't help
Sidst redigeret af 76561198260671390; 25. dec. 2017 kl. 17:36
kris 25. dec. 2017 kl. 17:48 
Oprindeligt skrevet af Junior 0437:
https://gyazo.com/5a1142dba5f7e9a529b3be7ca1021f37

such as endo parts and freddy's accessories, they still reflect at darkness and well it's kinda annoying, how do I remove them?
It's an envmap. You can get rid of it by just removing it in the vmts
THN Productions 26. dec. 2017 kl. 2:29 
Any guide on how to do that Christmas Luigi?
Greg. [Cortez] 26. dec. 2017 kl. 3:51 
or just in sfm in element viewer add on the parts where the envmap is Float > $envmaptint
[U0B]GreenyBon 26. dec. 2017 kl. 3:52 
Scott Have That Stuff in Models Too
ᘯ Nai 26. dec. 2017 kl. 6:36 
Oprindeligt skrevet af Christmas Luigi:
Oprindeligt skrevet af Junior 0437:
https://gyazo.com/5a1142dba5f7e9a529b3be7ca1021f37

such as endo parts and freddy's accessories, they still reflect at darkness and well it's kinda annoying, how do I remove them?
It's an envmap. You can get rid of it by just removing it in the vmts

thanks!! it worked x)
THN Productions 26. dec. 2017 kl. 11:49 
How did you remove the vmts???
ᘯ Nai 26. dec. 2017 kl. 12:13 
Oprindeligt skrevet af TimmyHeadNose:
How did you remove the vmts???
like greg said, add on element viewer on the parts where the envmap is: vector 3 then type '' $envmaptint '', had to do that with each part but yeah
Sidst redigeret af ᘯ Nai; 26. dec. 2017 kl. 12:14
Salamer 28. dec. 2017 kl. 8:33 
well even scotts models have that reflection
StevenAnimatorGenius 19. jan. 2018 kl. 22:35 
(I Think this might work)Try Unsubscribing And then subscribe again and then if a notification pops up with texture override,click on "Yes to all".
StevenAnimatorGenius 19. jan. 2018 kl. 22:37 
Oprindeligt skrevet af TimmyHeadNose:
How did you remove the vmts???
Hey I know your Youtube tutorial on FNaF animation :D i also know junior 0437 from youtube i dont know if it him or not but ok.
SargR 3. feb. 2018 kl. 16:02 
Oprindeligt skrevet af Greg. Cortez (DND.):
or just in sfm in element viewer add on the parts where the envmap is Float > $envmaptint
that works, thanks
< >
Viser 1-15 af 16 kommentarer
Per side: 1530 50