STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Phoenix Rising v2.0
Homuya 25. mar. 2019 kl. 4:28
Question and possibly a bug. Or two.
So I won't spamm your comment section:

1) I cant ever call the MZ-8 Mobile Pulse Cannon Platoon into battle, any idea? ( https://imgur.com/a/shDmH3X )

If I want to call them in the circle appears but it stays red while on other units the circle is green and the units silhouette show and I can call them in the reinforcements area but the MZ-8s just stays red

2) What is the point of the Income ships, I mean do they have a limit or are you just supposed to spamm them out as much as you like to?

3) If I upgrade fighters or bombers, like TIE-Fighters, does it carry over empire-wide? I mean will the fighters that my capital ships and so on carry into battle also be the upgraded version or is that dependant on the ship?

4) How am I supposed to win this if I can't land any forces? https://imgur.com/a/WeIsNa6
Sidst redigeret af Homuya; 25. mar. 2019 kl. 10:46
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themightyrotz 26. mar. 2019 kl. 2:40 
To point 3: I think it only relates to the sqadrons you build by yourself. To get tougher fighters & bombers with your carriers and other ships you have to upgrade these ships.
Homuya 26. mar. 2019 kl. 7:49 
Oprindeligt skrevet af themightyrotz:
To point 3: I think it only relates to the sqadrons you build by yourself. To get tougher fighters & bombers with your carriers and other ships you have to upgrade these ships.

Thank you (: I did not really had the time to test it yet cause upgrades take really long and my "fleet loadout" that seem to work so far doesn't exactly include carriers yet
evilbobthebob  [udvikler] 26. mar. 2019 kl. 14:17 
1) Thanks for the screenshot, I hadn't managed to isolate the issue before
2) The limit is your population, they cost a lot compared to their size
3) themightyrotz is correct. However, you can also research every base unit in a "tech level" (land and space) to advance your tech level and get better fighters too
4) I'll check that map! Must be a bug, sorry
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