Space Engineers

Space Engineers

[OBSOLETE] Smart Turrets
Zelious  [vývojář] 17. pro. 2017 v 1.24
Suggestions
Want to see a targeting parameter or other feature, put it here! :)
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Zobrazuje se 17 z 7 komentářů
Zelious  [vývojář] 18. pro. 2017 v 17.42 
As far as I'm aware accuracy is determined by the turret and I can't just go changing it, It may be possible to simply have the turret switch targets very often but that would serve absolutely no purpose but cinematic. Also thanks for actually using the Suggestions discussion! :)
Can you make it so multiple turrets don't target the same object? Or perhaps be able to control how many turrets can lock onto a single target?
Zelious  [vývojář] 18. pro. 2017 v 18.06 
The mod sets targets using Keen's built in TackTarget function and from my experience that only allows one turret per target, other turrets then realise they don't have a target and get new ones. If this is correct that is both out of my control and already working. Let me know if thats not the case.
Is there a easy way to change a multi-targeting setting via G menu? I mean, is it possible to set some presets and call them? Like defensive pattern (target only weapons, warheads, etc.), pursuit pattern (disable reactors, batteries, engines ...). I'm sure that can be more or less done with a programmable block but it's out of my skills (as most of the ingame programming). :(
Any =*= původně napsal:
Is there a easy way to change a multi-targeting setting via G menu? I mean, is it possible to set some presets and call them? Like defensive pattern (target only weapons, warheads, etc.), pursuit pattern (disable reactors, batteries, engines ...). I'm sure that can be more or less done with a programmable block but it's out of my skills (as most of the ingame programming). :(
would be veerry cool!!!
They really should ignore passenger seats. Especially if I'm the one who built them >_> Great mod otherwise.
What about incoming rockets? To have defensive turrets only
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Zobrazuje se 17 z 7 komentářů
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